gottagoquickly Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (8, 16, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (19, 3, D:3) a stone Level 4 of the Dungeon [Shop] Avoridwo's Armour Boutique a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 helmet (54 gold) a +0 robe (8 gold) the +1 leather armour of Valour {MR+ Str+7 Dex-4} (310 gold) It affects your strength (+7). It affects your dexterity (-4). It affects your resistance to hostile enchantments. (0, 0, D:4) a cursed +0 dagger a +0 leather armour (1, 0, D:4) a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 robe (6, 15, D:4) a +0 club (8, 16, D:4) a +0 scale mail a +0 dagger (12, 9, D:4) 12 stones Level 5 of the Dungeon [Shop] Hausiz's Antique Weapon Boutique a +0 spear (93 gold) a +2 vampiric battleaxe (976 gold) a +0 quarterstaff (124 gold) a +0 quarterstaff (124 gold) the cursed +1 battleaxe of Giurcho {flame, rElec rF+++} (1943 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It renders you almost immune to fire. It insulates you from electricity. It has a curse placed upon it. a +5 rapier of speed (1209 gold) a +3 arbalest of flaming (778 gold) (0, 0, D:5) a +0 leather armour (0, 5, D:5) a +0 leather armour (unseen) (0, 6, D:5) a +0 war axe (1, 7, D:5) a +0 trident (10, 30, D:5) 2 arrows (12, 30, D:5) a +0 shortbow 22 arrows Level 6 of the Dungeon [Shop] Ewaant's Armour Shoppe a cursed -1 ring mail (1 gold) a +3 leather armour of magic resistance (312 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) the +0 scale mail of Efi Vag {rElec rPois Int+8 Dex-5} (370 gold) It affects your intelligence (+8). It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. a +0 robe (9 gold) a +3 plate armour of magic resistance (585 gold) a +0 pair of gloves (58 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) (0, 0, D:6) a +0 whip (10, 5, D:6) 14 sling bullets (25, -8, D:6) 17 poisoned needles (50, -9, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) 3 large rocks (4, 13, D:7) 15 stones (4, 14, D:7) a +0 club (4, 15, D:7) a +0 chain mail (5, 15, D:7) a +0 short sword (11, 15, D:7) a +0 giant club (12, 17, D:7) an arrow (13, 15, D:7) a cursed -1 shortbow 14 arrows (31, 0, D:7) a +0 club (36, 5, D:7) a +0 quarterstaff a +0 hunting sling 19 sling bullets a +0 leather armour (37, 3, D:7) a sling bullet (37, 5, D:7) a sling bullet (37, 6, D:7) a sling bullet (38, 6, D:7) 3 sling bullets (39, 4, D:7) a sling bullet (48, 12, D:7) a +0 hand axe a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (1, 0, D:8) a scroll of identify (2, 0, D:8) 3 fruits (3, 0, D:8) 12 gold pieces (16, 8, D:8) a +0 shortbow 2 arrows (18, 7, D:8) an arrow (19, -31, D:8) a +0 war axe (unseen) (21, -11, D:8) a +0 long sword (21, 6, D:8) an arrow (22, 5, D:8) 2 arrows (22, 6, D:8) an arrow (26, -20, D:8) a +0 flail (26, -16, D:8) a +0 robe (26, 10, D:8) a +0 giant spiked club (33, -18, D:8) 19 arrows (44, -18, D:8) a +0 giant spiked club a +0 giant club (47, -22, D:8) a +0 giant club (50, 0, D:8) a +0 giant spiked club (unseen) Level 9 of the Dungeon (0, 0, D:9) a +0 helmet (1, -1, D:9) a +0 ring mail (1, 0, D:9) a +0 giant spiked club (2, 0, D:9) a +0 robe a +0 plate armour a +0 dagger a +0 mace (10, -18, D:9) a +0 giant spiked club (13, -8, D:9) a +0 robe (17, -17, D:9) 18 stones (19, 7, D:9) 11 bolts (24, 25, D:9) a +0 giant club a +0 dire flail Level 10 of the Dungeon [Shop] Haneytai's Book Shop a book of Summonings (840 gold) a book of Dreams (900 gold) a book of Transfigurations (660 gold) a book of Fire (780 gold) a book of the Sky (780 gold) Felok's Collected Works on Clay and Lightness (730 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Static Discharge Conjuration/Air 3 d - Lee's Rapid Deconstruction Earth 5 e - Shatter Earth 9 Trog disapproves of the use of such an item. a book of Maledictions (300 gold) Qeimeom's Reference Book on Venom and the Snowflakes (914 gold) Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Alistair's Intoxication Transmutation/Poison 5 c - Bolt of Cold Conjuration/Ice 6 d - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. the Compendium of Beguiling (870 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Discord Hexes 8 Trog disapproves of the use of such an item. a book of Transfigurations (660 gold) a book of Spatial Translocations (780 gold) Bailiyhu's Almanac of Translocation (1284 gold) Spells Type Level a - Apportation Translocation 1 b - Summon Forest Summoning/Translocation 5 c - Dispersal Translocation 6 Trog disapproves of the use of such an item. (8, 5, D:10) a +0 robe (unseen) (8, 11, D:10) 22 stones (9, 3, D:10) a +0 robe a +1 morningstar (10, 22, D:10) a +0 giant spiked club (unseen) (27, -6, D:10) a +0 arbalest of flaming (27, 4, D:10) a +2 robe of magic resistance (27, 10, D:10) a +0 plate armour (35, 12, D:10) a book of Ice (41, -8, D:10) a +3 long sword of freezing a +0 robe (45, 2, D:10) the +2 trident "Ultimatum" {holy, Str-4 Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It affects your intelligence (+4). (45, 12, D:10) a book of Power (47, 7, D:10) a +0 robe a +0 dagger (47, 8, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 war axe a +0 chain mail (47, 10, D:10) a +0 robe a +0 dagger (48, 8, D:10) a +0 leather armour a +0 falchion (55, 16, D:10) a +0 shortbow 17 arrows (55, 17, D:10) an arrow a +0 flail a +0 chain mail (55, 18, D:10) a +0 robe a +0 dagger (56, 16, D:10) a +0 leather armour a +0 mace a +0 short sword a +0 leather armour a +0 falchion (56, 17, D:10) an arrow (58, 20, D:10) an arrow (62, -3, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (6, -8, D:11) a +0 giant spiked club (6, -4, D:11) 25 arrows (7, -6, D:11) a +1 dagger of venom (unseen) (8, -9, D:11) a +0 giant club (9, -9, D:11) a +0 mace (9, -8, D:11) a +0 flail (9, -7, D:11) a +0 ring mail a +0 dagger (11, -5, D:11) a +0 robe a +0 dagger of pain (33, 3, D:11) a +0 blowgun (34, 7, D:11) 4 fruits (43, -2, D:11) a +0 club a +2 flail of crushing a +0 ring mail a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a cursed -1 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 club a +0 war axe a +0 plate armour a +0 dagger a +0 robe (43, -1, D:11) a +0 plate armour a +4 dire flail of crushing (49, -20, D:11) 22 bolts (50, -20, D:11) 15 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (5, -21, D:12) a +0 falchion (5, -12, D:12) a +0 ring mail (unseen) (5, -11, D:12) a cursed +0 robe a +0 dagger (6, -12, D:12) a +0 hand axe (6, -11, D:12) a +0 dagger (18, 23, D:12) the +7 glaive of Light {chop, rPois Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. (19, 23, D:12) 13 poisoned needles (25, 22, D:12) 21 sling bullets (36, 23, D:12) 2 stones (36, 24, D:12) a large rock (37, 24, D:12) a poisoned needle (38, 17, D:12) a +0 dagger of speed a +0 blowgun 13 poisoned needles (38, 18, D:12) a stone a +0 blowgun 10 poisoned needles (39, 18, D:12) a +0 club a stone 3 large rocks (39, 19, D:12) a poisoned needle (39, 20, D:12) a stone (39, 24, D:12) a poisoned needle (39, 27, D:12) 2 large rocks (39, 29, D:12) a large rock (39, 31, D:12) a large rock Level 13 of the Dungeon [Shop] Apufecza's Jewellery Shop an uncursed amulet of faith (680 gold) an uncursed ring of ice (425 gold) the ring "Zumichun" {rElec rF+ MR- Int+3 SInv} (647 gold) [ring of see invisible] It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed amulet of the gourmand (510 gold) an uncursed ring of protection from fire (425 gold) the ring "Ceom" {+Inv MP-9 Int+7 Stlth+} (785 gold) [ring of stealth] It affects your intelligence (+7). It affects your magic capacity (-9). It lets you turn invisible. It makes you more stealthy. (0, 0, D:13) 9 stones (2, -21, D:13) the +3 trident "Irhol" {freeze, rF+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. (6, -22, D:13) 2 large rocks (7, -22, D:13) a cursed +0 robe a +0 dagger (8, -22, D:13) 2 stones (10, -22, D:13) a large rock (10, -18, D:13) a +0 ring mail (11, -21, D:13) a large rock (11, -8, D:13) a +0 war axe (12, -29, D:13) a +0 trident (12, -22, D:13) 3 large rocks (14, -14, D:13) 2 arrows (14, -13, D:13) an arrow (15, -13, D:13) an arrow (15, -3, D:13) a +0 giant spiked club (15, -2, D:13) a +0 falchion (unseen) (16, -16, D:13) an uncursed amulet of harm (16, -14, D:13) 2 arrows (16, -7, D:13) a +0 giant club (16, 7, D:13) a book of Battle (17, -13, D:13) a +0 giant spiked club (17, -11, D:13) a +0 battleaxe a potion of degeneration {!q} a +0 animal skin a +0 war axe 2 scrolls of amnesia a +0 hand axe a book of Debilitation (18, 6, D:13) an arrow (19, -14, D:13) a +0 longbow (19, 6, D:13) 2 arrows (20, -11, D:13) 2 scrolls of random uselessness (21, 6, D:13) an arrow (24, -21, D:13) a +0 war axe (unseen) (24, 7, D:13) a +0 dagger a +0 shortbow 22 arrows a scroll of random uselessness (25, -22, D:13) an arrow (25, -15, D:13) the +9 spear "Bietac" {freeze, rF+ rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. (26, -22, D:13) a cursed +0 giant club (27, -22, D:13) a +0 longbow 14 arrows a +0 giant club (30, -10, D:13) a +0 plate armour a +0 hand axe a +0 mace a +0 shortbow 13 arrows (32, 0, D:13) a +3 falchion of slicing (34, 5, D:13) a +0 helmet (35, -5, D:13) a +0 halberd (36, -11, D:13) a +2 flail of crushing (37, 7, D:13) a +0 giant club (38, 2, D:13) a +0 war axe (40, 17, D:13) 19 arrows (41, -22, D:13) a book of Conjurations (43, -4, D:13) a +1 antimagic halberd {god gift} (45, -24, D:13) a +0 scimitar of flaming (46, -27, D:13) 11 stones (46, 6, D:13) a scroll of amnesia (47, 10, D:13) 17 stones (49, 11, D:13) a +3 ring of strength (51, 11, D:13) a +0 quarterstaff (55, -14, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour a +0 short sword (5, 10, D:14) a scroll of amnesia (8, 13, D:14) a +0 mace (9, -30, D:14) 29 arrows (9, -28, D:14) a +0 short sword (13, -39, D:14) a cursed +0 robe a +0 dagger (14, -35, D:14) 5 poisoned tomahawks (24, -24, D:14) 26 sling bullets (26, -23, D:14) a +0 fustibalus (31, 17, D:14) a +0 scythe (34, 3, D:14) a +3 longbow of flaming 22 arrows a +0 centaur barding (35, -30, D:14) a +0 ring mail (44, 1, D:14) a +0 rapier (44, 6, D:14) a +0 quarterstaff (45, 3, D:14) 17 stones Level 15 of the Dungeon (0, 0, D:15) 17 arrows (1, 1, D:15) a +0 leather armour (3, -10, D:15) a troll hide (3, -9, D:15) a large rock a +0 short sword a +0 war axe a +0 plate armour (3, -8, D:15) a +0 robe a +0 dagger (3, -7, D:15) 2 tomahawks (still there?) a tomahawk (still there?) (3, -5, D:15) a large rock (4, -8, D:15) a tomahawk a +0 war axe a +0 plate armour (4, -5, D:15) a large rock (5, -9, D:15) a +0 plate armour (unseen) (5, -8, D:15) a +0 leather armour (5, -1, D:15) 23 bolts (6, -9, D:15) a +0 leather armour a tomahawk a +0 falchion (19, -4, D:15) a +0 ring mail a +1 great sword (20, 29, D:15) a +0 falchion (26, -4, D:15) a +3 longbow of freezing {god gift} (27, -4, D:15) a +0 giant club (27, 30, D:15) a +3 trident a +0 robe (28, 31, D:15) a +0 falchion a +0 robe a +2 morningstar a +0 robe 2 large rocks (28, 33, D:15) a cursed +0 dagger (unseen) (31, -2, D:15) a +0 robe (34, 16, D:15) a +0 giant club (34, 34, D:15) a large rock (39, -3, D:15) a +0 giant spiked club (41, 7, D:15) a +0 glaive (41, 12, D:15) a +0 robe a +0 dagger (42, 4, D:15) 19 bolts a +0 arbalest (42, 27, D:15) a +0 giant club (42, 28, D:15) a +0 giant club (51, -10, D:15) a +0 trident (52, -11, D:15) a +0 war axe (52, -10, D:15) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, -31, Lair:1) a potion of brilliance (8, -35, Lair:1) a +0 shortbow (10, -13, Lair:1) a +0 leather armour (13, -13, Lair:1) 20 poisoned needles (36, -9, Lair:1) 21 arrows Level 2 of the Lair of Beasts (26, -14, Lair:2) a +0 dagger (27, -19, Lair:2) 3 javelins (31, -18, Lair:2) 14 sling bullets (36, 3, Lair:2) a +0 short sword (44, -42, Lair:2) a +0 ring mail (44, -16, Lair:2) a +0 great mace (47, -43, Lair:2) 4 tomahawks (50, -18, Lair:2) a +0 leather armour (51, -41, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (11, 31, Lair:3) 26 stones (27, 28, Lair:3) a +0 club (31, 11, Lair:3) 17 stones (40, 17, Lair:3) 25 bolts (53, 17, Lair:3) a +0 dagger (unseen) Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 arrows (34, 32, Lair:4) a +0 scale mail (37, 49, Lair:4) 13 stones (37, 52, Lair:4) a +0 chain mail (56, 42, Lair:4) a scroll of amnesia Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 bolts (7, -19, Lair:5) a +0 glaive (7, 21, Lair:5) a +0 buckler (8, -15, Lair:5) 11 poisoned needles (13, -21, Lair:5) a +0 chain mail (22, -24, Lair:5) 24 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 war axe of chopping (3, 18, Lair:6) the cursed +1 longbow "Esiont" {freeze, *Slow rC+ Str+5 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from cold. It lets you see invisible. It may slow you when you take damage. It has a curse placed upon it. (39, -20, Lair:6) a +1 vampiric great sword a +0 scale mail (41, -18, Lair:6) a cursed -1 falchion (46, -3, Lair:6) the ring of Aza Qyle {Ice MP+9 Str+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). a +1 plate armour of fire resistance an uncursed ring of poison resistance an uncursed ring of wizardry the +1 plate armour "Zar Meij" {rN+ rCorr Str+4} It affects your strength (+4). It protects you from negative energy. It protects you from acid and corrosion. a wand of random effects (16/48) a wand of random effects (31/48) (62, -26, Lair:6) a +2 ring mail of magic resistance Level 1 of the Swamp (0, 0, Swamp:1) the +1 scythe of Poverty {flame, *Slow MP+9 Int+4 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+2). It affects your magic capacity (+9). It may slow you when you take damage. (4, -1, Swamp:1) 4 potions of brilliance (4, 4, Swamp:1) 18 stones (5, -1, Swamp:1) a potion of degeneration {!q} (5, 14, Swamp:1) 24 arrows (8, 6, Swamp:1) 29 arrows Level 2 of the Swamp (0, 0, Swamp:2) a cursed -2 spear a +0 buckler (18, 22, Swamp:2) 11 arrows (30, 28, Swamp:2) a cursed amulet of inaccuracy (33, 18, Swamp:2) the +6 quarterstaff of Precise Incision {god gift, holy, *Corrode rN+ Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It protects you from negative energy. It may corrode you when you take damage. (40, -1, Swamp:2) a +0 mace a +0 chain mail (42, 22, Swamp:2) 25 bolts Level 3 of the Swamp (0, 0, Swamp:3) 4 tomahawks of returning (3, 37, Swamp:3) 16 stones (5, 1, Swamp:3) a +0 spear (5, 2, Swamp:3) 2 stones (5, 10, Swamp:3) 28 arrows (7, 2, Swamp:3) a cursed +0 buckler (unseen) (7, 3, Swamp:3) 16 stones a +4 spear of freezing (8, 5, Swamp:3) a +0 short sword (8, 18, Swamp:3) a +0 buckler (9, 22, Swamp:3) 12 stones (10, 13, Swamp:3) a +0 falchion a +0 robe a +0 quarterstaff (15, 8, Swamp:3) a +0 great mace (20, 27, Swamp:3) a +0 robe a +0 quarterstaff (37, 20, Swamp:3) 8 stones (48, 22, Swamp:3) 22 bolts Level 4 of the Swamp (0, 0, Swamp:4) a +0 quarterstaff a +0 robe (7, -19, Swamp:4) a +1 rapier of draining (11, -13, Swamp:4) 16 arrows (23, 2, Swamp:4) 2 scrolls of random uselessness (25, -5, Swamp:4) 19 bolts (25, 3, Swamp:4) the +2 robe of the Six Gods {-Tele rC+ Stlth+} It protects you from cold. It prevents most forms of teleportation. It makes you more stealthy. (26, -12, Swamp:4) 7 steel tomahawks {god gift} (27, -8, Swamp:4) a +0 hand axe (30, -6, Swamp:4) 5 bolts (41, -12, Swamp:4) a +3 broad axe of venom Level 1 of the Spider Nest (0, 0, Spider:1) a meat ration (0, 6, Spider:1) a +0 ring mail (4, -14, Spider:1) an uncursed ring of protection from fire (7, -10, Spider:1) a scroll of noise Level 2 of the Spider Nest (0, 0, Spider:2) 11 arrows (0, 7, Spider:2) a +1 falchion of draining (13, 17, Spider:2) 8 stones (19, 18, Spider:2) a potion of degeneration Level 4 of the Spider Nest (0, 0, Spider:4) a scroll of random uselessness (6, -12, Spider:4) 28 stones (17, 6, Spider:4) a +0 scale mail (21, -11, Spider:4) a cursed +0 leather armour (27, -7, Spider:4) a +0 robe (33, 8, Spider:4) a +2 antimagic battleaxe {god gift} (38, 1, Spider:4) 18 bolts (41, -19, Spider:4) 23 gold pieces (46, -5, Spider:4) 7 sling bullets (51, -5, Spider:4) a +2 antimagic hand axe {god gift} Level 5 of the Pits of Slime (0, 0, Slime:5) the +9 rapier "Onoapeir" {freeze, rF+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. (0, 1, Slime:5) 14 bolts (0, 8, Slime:5) 5 needles of sleeping (0, 9, Slime:5) a +1 hunting sling of flaming (0, 10, Slime:5) a +0 ring mail (1, -2, Slime:5) a +0 ring mail (1, -1, Slime:5) the Incunabulum of Malediction and Enhancements Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Excruciating Wounds Charms/Necromancy 5 c - Deflect Missiles Charms/Air 6 d - Darkness Hexes 6 Trog disapproves of the use of such an item. (1, 1, Slime:5) a +1 ring mail of cold resistance (1, 7, Slime:5) a +0 broad axe (1, 8, Slime:5) a +6 blowgun (1, 9, Slime:5) the Catalogue of Helpful Snow Spells Type Level a - Infusion Charms 1 b - Throw Frost Conjuration/Ice 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ice Form Ice/Transmutation 4 e - Summon Ice Beast Ice/Summoning 4 f - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. (2, -3, Slime:5) a +2 dagger of venom (2, -1, Slime:5) a +0 leather armour of cold resistance (2, 0, Slime:5) the Incunabulum of the Escort and Good Luck Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Call Canine Familiar Summoning 3 d - Summon Ice Beast Ice/Summoning 4 e - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. (2, 8, Slime:5) a +0 morningstar (2, 9, Slime:5) a +3 ring mail of cold resistance (3, 0, Slime:5) a wand of random effects (21/48) (3, 2, Slime:5) a book of Beasts (3, 7, Slime:5) a +2 falchion of electrocution (8, -2, Slime:5) a wand of slowing (19/48) (8, 7, Slime:5) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (8, 11, Slime:5) 17 bolts (9, -3, Slime:5) a cursed -3 blowgun (9, -2, Slime:5) a book of Dreams (9, 0, Slime:5) a phial of floods (9, 1, Slime:5) 23 sling bullets (9, 8, Slime:5) a scroll of random uselessness (9, 9, Slime:5) an uncursed staff of fire (9, 10, Slime:5) a +0 hand crossbow (9, 12, Slime:5) a +0 broad axe (10, -2, Slime:5) a +0 chain mail (10, -1, Slime:5) an uncursed staff of air (10, 0, Slime:5) an uncursed staff of poison (10, 2, Slime:5) a wand of random effects (22/48) (10, 7, Slime:5) 16 stones (10, 8, Slime:5) a book of Cantrips (10, 10, Slime:5) a +2 double sword of holy wrath (10, 11, Slime:5) a potion of degeneration (11, -1, Slime:5) a +0 ring mail (11, 0, Slime:5) a book of Clouds (11, 1, Slime:5) a +0 shortbow (11, 2, Slime:5) a book of Fire (11, 8, Slime:5) a +0 robe (11, 9, Slime:5) the Catalogue of Curses and the Entourage Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Spectral Weapon Hexes/Charms 3 c - Call Canine Familiar Summoning 3 d - Aura of Abjuration Summoning 5 Trog disapproves of the use of such an item. (11, 10, Slime:5) a +2 cloak (12, 8, Slime:5) 22 stones (12, 9, Slime:5) 17 stones Level 1 of the Realm of Zot (0, 0, Zot:1) 21 stones (6, 17, Zot:1) a +0 glaive (7, 17, Zot:1) a +0 dire flail a +0 morningstar a +0 war axe a +1 short sword of flaming a +0 cloak (8, 17, Zot:1) a +0 mace a +0 halberd (25, 1, Zot:1) a book of Power (26, 22, Zot:1) a +0 mace (32, 24, Zot:1) a cursed -2 long sword (33, 4, Zot:1) a storm dragon hide (39, 45, Zot:1) an uncursed amulet of regeneration (42, 19, Zot:1) a +0 halberd a +0 scimitar a +0 mace (55, 46, Zot:1) a +0 long sword a +1 cloak a +0 rapier a +0 cloak (56, 46, Zot:1) a +0 battleaxe a +0 morningstar (57, 46, Zot:1) a +0 cloak Level 2 of the Realm of Zot (0, 0, Zot:2) a scroll of immolation (1, 3, Zot:2) a +0 scimitar (2, -3, Zot:2) a +0 flail Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 scimitar (2, -3, Zot:4) 12 arrows (5, -7, Zot:4) a +0 hand axe a +0 cloak (5, -6, Zot:4) a cursed +0 cloak (5, -5, Zot:4) a +0 halberd (5, 0, Zot:4) 26 bolts (6, -5, Zot:4) a +0 long sword a +0 cloak (6, -4, Zot:4) a +0 broad axe (7, -5, Zot:4) a +0 halberd (8, 15, Zot:4) 13 gold pieces (9, -5, Zot:4) a +0 long sword (12, -5, Zot:4) a +0 short sword (14, -17, Zot:4) a +0 short sword (21, 2, Zot:4) a +0 hand axe (35, -14, Zot:4) a +0 flail (36, 10, Zot:4) 17 gold pieces (37, -7, Zot:4) a storm dragon hide (38, -5, Zot:4) a +0 pair of boots (38, 1, Zot:4) a Young Poisoner's Handbook Level 5 of the Realm of Zot (0, 0, Zot:5) a scroll of identify (3, -6, Zot:5) 27 stones (28, 35, Zot:5) a +2 cloak (28, 36, Zot:5) a +0 short sword (unseen) (29, 34, Zot:5) a +0 hand axe (still there?) a +2 long sword of slicing (still there?) a cursed +0 cloak (still there?) (29, 35, Zot:5) a +0 halberd (unseen) (29, 36, Zot:5) a +1 long sword of slicing (unseen) (29, 37, Zot:5) 14 stones (30, 33, Zot:5) a +0 long sword (30, 34, Zot:5) a +0 dagger (unseen) (30, 35, Zot:5) a +4 long sword a +0 cloak a green draconian corpse (30, 36, Zot:5) a +0 short sword (31, 33, Zot:5) a +3 scimitar of slicing (33, 37, Zot:5) a chunk of flesh (33, 40, Zot:5) a +0 leather armour (34, 36, Zot:5) a storm dragon corpse (34, 37, Zot:5) a +2 battleaxe of chopping {god gift} (35, 31, Zot:5) 20 gold pieces Level 1 of the Depths (0, 0, Depths:1) 2 bolts (1, -2, Depths:1) 2 bolts (2, -7, Depths:1) a +0 arbalest a cursed -1 arbalest 24 bolts (2, -4, Depths:1) 6 bolts (2, -3, Depths:1) 8 bolts (3, -3, Depths:1) 14 bolts a +0 arbalest (3, -2, Depths:1) 5 bolts (unseen) (10, -6, Depths:1) a javelin (12, -5, Depths:1) a javelin (12, -4, Depths:1) 2 javelins (13, -3, Depths:1) a +0 spear of venom 9 javelins a cursed -2 leather armour (13, 4, Depths:1) a +4 trident of piercing a +0 leather armour Level 2 of the Depths (0, 0, Depths:2) a +0 mace (10, 2, Depths:2) a +0 arbalest (unseen) (14, 3, Depths:2) an ice dragon hide (16, 4, Depths:2) 20 stones (25, 1, Depths:2) a +0 leather armour (26, 7, Depths:2) a +0 broad axe a +0 animal skin (27, 8, Depths:2) a +6 shortbow of flaming {god gift} Level 3 of the Depths (0, 2, Depths:3) a troll hide (1, -7, Depths:3) a bolt (2, -14, Depths:3) 13 bolts (unseen) (2, -13, Depths:3) a +0 arbalest a +0 arbalest 27 bolts (2, -12, Depths:3) a bolt (2, -6, Depths:3) a bolt (3, -14, Depths:3) a +0 arbalest 45 bolts a +0 arbalest (4, -14, Depths:3) a large rock (4, -12, Depths:3) a large rock (5, -20, Depths:3) a large rock a fire dragon hide (5, -18, Depths:3) a bolt (5, -17, Depths:3) a bolt (6, -21, Depths:3) a troll hide (7, -21, Depths:3) a fire dragon hide (16, -21, Depths:3) 2 large rocks (17, -14, Depths:3) a troll hide (18, -19, Depths:3) 4 large rocks (19, -20, Depths:3) a large rock (19, -19, Depths:3) a large rock (47, -10, Depths:3) a large rock (48, 13, Depths:3) a +0 leather armour (49, -12, Depths:3) a troll hide (49, -11, Depths:3) a +0 robe a +0 dagger (50, -12, Depths:3) 2 large rocks (52, 2, Depths:3) a slice of pizza (52, 8, Depths:3) a +0 robe (53, -10, Depths:3) 19 stones (53, 7, Depths:3) a +0 dagger (unseen) (54, 8, Depths:3) a +0 whip (unseen) (54, 15, Depths:3) a cursed -3 flail (unseen) (55, 0, Depths:3) 24 sling bullets (55, 7, Depths:3) a book of Annihilations Level 4 of the Depths (0, 0, Depths:4) a bolt (2, -2, Depths:4) 14 bolts (unseen) (3, -5, Depths:4) a +0 plate armour (unseen) (3, -3, Depths:4) a +0 animal skin a +1 quarterstaff of crushing (4, -4, Depths:4) a bolt (5, -3, Depths:4) a +0 robe a +0 dagger (6, -3, Depths:4) 13 bolts a +0 arbalest (6, -2, Depths:4) a +0 plate armour a +1 great mace of draining (8, 4, Depths:4) a +0 robe a +0 flail (9, 7, Depths:4) a +1 vampiric war axe (9, 8, Depths:4) a +0 robe a +0 club (12, 9, Depths:4) a +0 whip a +0 leather armour Level 5 of the Depths (0, 0, Depths:5) 16 sling bullets (1, 2, Depths:5) 23 gold pieces (5, 9, Depths:5) a +0 robe (7, 3, Depths:5) a wand of slowing (35/48) (10, 2, Depths:5) 32 gold pieces (13, -5, Depths:5) 26 stones (13, 16, Depths:5) a meat ration (14, 9, Depths:5) a fire dragon hide (14, 10, Depths:5) 3 large rocks (14, 11, Depths:5) a +0 dire flail a +0 dire flail (15, 7, Depths:5) a +2 antimagic battleaxe {god gift} (15, 9, Depths:5) a +0 battleaxe of freezing (unseen) (16, 7, Depths:5) a +0 cloak (unseen) (16, 9, Depths:5) a +2 trident of venom (23, 8, Depths:5) a +0 hand axe (25, -23, Depths:5) 11 stones