gorblad Level 1 of the Dungeon (5, 10, D:1) a stone (5, 14, D:1) a stone (5, 42, D:1) 11 sling bullets (6, 11, D:1) a stone (6, 12, D:1) 2 stones (6, 14, D:1) a +0 short sword (8, 23, D:1) a +0 whip (8, 24, D:1) a +0 dagger (9, 52, D:1) a +0 dagger (9, 53, D:1) a stone (9, 61, D:1) a +0 club (10, 54, D:1) a stone (18, 61, D:1) a +0 dagger (30, 48, D:1) 7 needles of sleeping (33, 48, D:1) a +0 leather armour (35, 50, D:1) 2 stones (36, 47, D:1) 2 stones (43, 48, D:1) a +0 short sword (44, 22, D:1) a +0 leather armour (45, 48, D:1) a +0 dagger (50, 24, D:1) 19 stones (57, 38, D:1) a cursed +0 club (62, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 centaur barding (14, 4, D:2) a +0 mace a +0 chain mail (21, 12, D:2) a +2 dagger of protection (29, 36, D:2) 30 stones (30, 3, D:2) a cursed -3 short sword 18 stones a cursed +0 chain mail (31, 6, D:2) a stone (32, 9, D:2) a stone (32, 10, D:2) a stone (33, 24, D:2) a +0 club (33, 27, D:2) a +0 halberd (34, 19, D:2) a +0 dagger (35, 10, D:2) a +0 club (36, 10, D:2) a cursed -3 club (37, -4, D:2) a +0 club (37, 8, D:2) a cursed +0 club (50, 24, D:2) a cursed -1 short sword Level 3 of the Dungeon (0, 0, D:3) 6 curare-tipped needles (4, -22, D:3) a +0 scale mail (7, -32, D:3) a +0 buckler (10, -35, D:3) a +0 dagger (11, -27, D:3) a +0 leather armour (18, -8, D:3) 16 bolts (19, 3, D:3) a +0 chain mail (24, -39, D:3) a +0 club (34, 4, D:3) a +0 dagger (46, -35, D:3) a +0 flail 9 stones (47, -12, D:3) a +0 club (48, -33, D:3) 2 stones (48, 15, D:3) 15 stones (49, -32, D:3) a stone (50, -31, D:3) 3 stones (51, -31, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 24 sling bullets (10, 14, D:4) a +0 whip (23, 6, D:4) a +0 ring mail (25, -5, D:4) a +0 robe (40, 9, D:4) 23 stones (45, 7, D:4) a +0 short sword (53, -2, D:4) a +0 falchion (57, 7, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 leather armour (6, 4, D:5) 11 stones (6, 11, D:5) 18 stones (8, 14, D:5) 7 arrows (9, 13, D:5) a +0 shortbow 10 arrows (15, 34, D:5) a +0 halberd (20, 18, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 mace (20, 19, D:5) a +0 club (20, 20, D:5) a +0 flail (22, 53, D:5) a +0 flail a +0 leather armour a +0 flail a +0 dagger a +0 club a +0 leather armour (22, 57, D:5) a +0 quarterstaff (28, 12, D:5) a +0 mace (31, 42, D:5) a +0 quarterstaff (35, 32, D:5) a +0 robe (44, 36, D:5) a +0 whip (45, 11, D:5) 27 stones (46, 6, D:5) a +0 hand axe a +0 ring mail (51, 34, D:5) a cursed +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, -10, D:6) a +0 trident (14, -7, D:6) a +2 dagger of holy wrath a +0 ring mail a +0 dagger a +0 scale mail (15, -7, D:6) a +2 dagger of distortion (41, 2, D:6) a +0 shortbow 15 arrows (41, 3, D:6) 7 arrows (41, 4, D:6) an arrow (42, -20, D:6) a +0 robe (42, 4, D:6) an arrow (43, -26, D:6) a +0 spear Level 7 of the Dungeon [Shop] Xoaz Jet's Weapon Shoppe the +7 hand axe "Thing" {flame, *Drain +Rage Int+5} (669 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It lets you go berserk. It causes draining when unequipped. Dithmenos disapproves of the use of such an item. a +0 club (12 gold) a +0 long sword (42 gold) a +0 whip (30 gold) a +0 club (12 gold) a +0 flail (42 gold) a +0 long sword (42 gold) a +0 club (12 gold) a +0 scythe (36 gold) a +0 trident (42 gold) a +0 shortbow (36 gold) (18, -15, D:7) 11 steel bolts (20, 6, D:7) a +0 shortbow 5 arrows (21, 5, D:7) an arrow (21, 6, D:7) an arrow (21, 7, D:7) 3 arrows (31, 5, D:7) a +0 hand axe a +0 animal skin (49, -7, D:7) a cursed -1 short sword Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of power (2, -29, D:8) a scroll of random uselessness (3, 8, D:8) 19 stones (5, -16, D:8) a +0 dagger a +0 robe a +0 club a +0 club a +0 chain mail (7, -16, D:8) a +0 whip (10, -17, D:8) a +0 morningstar (21, -18, D:8) 4 tomahawks (29, -32, D:8) a +0 spear (29, -31, D:8) a +0 flail (30, -32, D:8) a +0 spear a +0 spear (37, -14, D:8) a +0 robe (40, -13, D:8) a scroll of random uselessness Level 9 of the Dungeon [Shop] Ydan's Antique Weapon Shoppe a +0 scimitar (88 gold) the +11 broad axe "Coeshreme" {elec, rN++ Str-2 Dex+5} (1953 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-2). It affects your dexterity (+5). It greatly protects you from negative energy. the +2 mace "Rarre" {freeze, rC+ MR++ Dex+7} (1155 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It protects you from cold. It affects your resistance to hostile enchantments. a +0 war axe (77 gold) a +0 shortbow (66 gold) a +0 shortbow (66 gold) a +0 shortbow (66 gold) a +0 bardiche (198 gold) a +0 club (22 gold) (17, -8, D:9) a +0 plate armour (19, -11, D:9) a +0 giant club (20, -12, D:9) an uncursed amulet of rage (24, -2, D:9) a +0 war axe a +0 ring mail (24, -1, D:9) a +0 dagger a +0 robe (24, 38, D:9) a +0 chain mail (25, 1, D:9) a +0 rapier (26, -1, D:9) a cursed -3 club a +0 mace of draining a cursed -2 chain mail (29, -8, D:9) a +0 trident (29, -7, D:9) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) the Ecumenical Temple