gohu Level 1 of the Dungeon (0, 0, D:1) an orb of energy a frilled lizard corpse (skeletalised by now) (5, -20, D:1) a +0 flail (7, -22, D:1) a +0 flail a gnoll corpse (skeletalised by now) (17, 12, D:1) a +0 spear (19, -3, D:1) a ball python corpse (skeletalised by now) (23, -25, D:1) a bat skeleton (25, 22, D:1) a +0 dagger (28, -2, D:1) a +0 club a stone (28, 3, D:1) 3 stones (29, 18, D:1) a +0 club a hobgoblin skeleton (31, 15, D:1) a +0 dagger (33, 20, D:1) 3 poisoned darts (39, -12, D:1) a quokka skeleton (44, -7, D:1) a rat skeleton (51, -18, D:1) a bat skeleton (59, -22, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Lom Yruh's Armour Shop +2 fire dragon scales (792 gold) a +0 robe (7 gold) the -2 pair of boots of the Garden {rF- Regen+ SInv} (1 gold) rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. a +0 leather armour (22 gold) the +1 leather armour of Makhleb's Supremacy {Fly SInv} (223 gold) SInv: It lets you see invisible. Fly: It grants you flight. a +0 scale mail (44 gold) a +0 ring mail (44 gold) the +0 robe of Fapop {+Inv rElec Str+3 Dex+2} (354 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. [Shop] Vehozug's Weapon Shoppe 3 stones (3 gold) 6 stones (6 gold) a +0 dagger (20 gold) a +0 club (10 gold) 4 stones (4 gold) a +0 trident (35 gold) a +0 long sword (35 gold) [Shop] Ojas's Assorted Antiques the +1 trident of Tender Mercy {freeze, rC+++ Int+3 Dex-5 Stlth-} (1526 gold) Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rC+++: It renders you almost immune to cold. Stlth-: It makes you less stealthy. a +3 leather armour of poison resistance (672 gold) a potion of might (128 gold) a +0 short sword (96 gold) a +0 ring mail (128 gold) a +1 morningstar of protection (377 gold) (0, 0, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (17, 18, D:2) a +0 club a gnoll skeleton (20, 18, D:2) an adder skeleton (20, 28, D:2) a frilled lizard skeleton (29, 16, D:2) a +0 spear a gnoll corpse (skeletalised by now) (29, 17, D:2) a +0 spear (34, -5, D:2) a ball python corpse (skeletalised by now) (35, -13, D:2) a +0 sling (35, 23, D:2) a +0 spear (36, -1, D:2) a stone a +0 dagger (37, 22, D:2) a +0 dagger (38, -10, D:2) a rat skeleton (38, -2, D:2) a +0 robe a +0 whip of electrocution (39, -4, D:2) a +0 leather armour a +0 club an orc skeleton (48, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (51, 3, D:2) a +0 short sword (57, -2, D:2) 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (1, 1, D:3) a +0 whip (2, -14, D:3) a +0 giant club (2, 10, D:3) a rat skeleton (5, 9, D:3) a +0 leather armour a river rat corpse (skeletalised by now) (5, 17, D:3) a +0 flail (6, 4, D:3) a +0 short sword (7, -9, D:3) a +0 short sword (7, 4, D:3) 3 stones (7, 16, D:3) a rat skeleton a rat skeleton (9, -26, D:3) a +0 club (15, 7, D:3) a +0 ring mail a +0 trident of flaming (16, 10, D:3) a +0 dagger (19, 19, D:3) 4 stones a +0 dagger (23, -17, D:3) a +0 club a gnoll skeleton (26, -18, D:3) a +0 club (26, -17, D:3) a +0 club a gnoll skeleton (26, -16, D:3) a +0 dagger a goblin skeleton (27, 22, D:3) a hobgoblin skeleton (37, 0, D:3) a +0 dagger 2 stones (54, 18, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a staff of alchemy (1, 11, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, 4, D:4) a +0 long sword (8, 10, D:4) a +0 club (14, -5, D:4) a +0 club a +0 leather armour a +0 spear a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (16, -3, D:4) a +0 flail a gnoll corpse (skeletalised by now) (17, -3, D:4) a +0 spear a gnoll corpse (skeletalised by now) (21, 1, D:4) 2 poisoned darts (25, -6, D:4) a +0 mace an orc corpse (skeletalised by now) (25, 9, D:4) a +0 club a goblin corpse (skeletalised by now) (25, 21, D:4) a +0 dagger (25, 22, D:4) an iguana skeleton (25, 36, D:4) a +0 hand axe a +0 ring mail (27, 7, D:4) a +0 mace (31, 42, D:4) a +0 ring mail (37, 8, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (1, -2, D:5) a +0 club (1, 19, D:5) a +0 rapier (8, 20, D:5) an adder skeleton (8, 23, D:5) a +0 club a +0 leather armour an orc skeleton (9, 22, D:5) a +0 trident a +0 leather armour (9, 23, D:5) a +0 dagger an orc skeleton (10, -12, D:5) a +0 flail (10, 11, D:5) a +0 chain mail a +3 heavy dire flail the human skeleton of Edmund (10, 12, D:5) an adder skeleton (10, 20, D:5) a +0 robe (10, 24, D:5) a +0 hand axe (14, 10, D:5) a +0 hand axe (15, 10, D:5) a staff of alchemy (16, 6, D:5) a yak skeleton (17, 1, D:5) a yak skeleton (20, 15, D:5) a +0 rapier (21, 26, D:5) a +0 giant spiked club (38, 11, D:5) a +0 war axe (42, -9, D:5) a +0 leather armour (46, 3, D:5) a +0 whip Level 6 of the Dungeon (7, 5, D:6) a +0 sling (9, -1, D:6) a +0 ring mail a +0 short sword an orc skeleton (10, -5, D:6) a +0 orcbow (13, -16, D:6) a +0 spear (17, -12, D:6) a yak skeleton (18, -13, D:6) a yak skeleton (19, -26, D:6) a +0 robe (23, -23, D:6) a +0 club (23, 1, D:6) a +0 robe (24, -1, D:6) an iguana skeleton (34, -7, D:6) a +0 ring mail (35, -18, D:6) a howler monkey skeleton a black bear skeleton (47, -24, D:6) an iguana skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, 0, D:7) 6 stones (2, 6, D:7) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (3, 11, D:7) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (7, -1, D:7) a +0 long sword of flaming (9, 19, D:7) an iguana skeleton (20, 34, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (21, 10, D:7) a +0 hand axe (24, 26, D:7) a +5 halberd a +0 robe (25, 3, D:7) a steam dragon skeleton (25, 25, D:7) a +0 dire flail a +0 robe a +0 giant club a black bear corpse (25, 26, D:7) a +4 dire flail a +0 robe (30, 11, D:7) a +0 club (still there?) a curare-tipped dart (still there?) 7 poisoned darts (still there?) a +0 short sword (still there?) a kobold corpse (still there?) a kobold corpse (still there?) (37, -17, D:7) a +0 flail a gnoll corpse (skeletalised by now) (39, -17, D:7) a +0 club a +0 spear (40, -17, D:7) a +0 spear (42, 11, D:7) a +0 giant spiked club (43, 9, D:7) a bullfrog skeleton (46, 24, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) 21 gold pieces (0, 1, D:8) a +0 ring mail (0, 2, D:8) 10 gold pieces (1, 1, D:8) a +0 short sword (6, 5, D:8) a +0 rapier of draining (still there?) 6 poisoned darts (still there?) (12, -2, D:8) a +0 club (still there?) 5 poisoned darts (still there?) a +0 rapier of chaos (still there?) 4 curare-tipped darts (still there?) a kobold corpse (skeletalised by now) (still there?) (12, 43, D:8) a +2 quarterstaff of pain (14, 1, D:8) a +0 shortbow (14, 13, D:8) a +1 robe of resistance a +3 battleaxe (15, 4, D:8) a +0 rapier (16, 14, D:8) a +0 robe a +0 battleaxe a +0 robe a +2 scimitar (16, 15, D:8) a +0 robe a +0 spear (17, 15, D:8) +0 steam dragon scales a +2 scimitar of distortion (23, 1, D:8) a +4 spear a +0 robe (23, 18, D:8) a +0 robe a +0 dire flail (24, 19, D:8) a +0 flail (25, 14, D:8) a +0 robe a +0 short sword a +0 robe a +4 mace (25, 15, D:8) a +0 robe a +2 falchion of electrocution a +0 robe a +0 long sword (27, 22, D:8) a +0 flail a +0 chain mail (27, 23, D:8) a +0 scimitar a +0 chain mail (28, 14, D:8) a +0 robe a +0 dire flail (29, 14, D:8) a +0 robe a +0 battleaxe (30, 24, D:8) a +0 ring mail a +0 robe (30, 27, D:8) 2 stones a +0 dagger a +0 whip 6 poisoned darts a +0 short sword a kobold skeleton (30, 28, D:8) a +0 whip a kobold skeleton (30, 29, D:8) a +0 short sword (31, 13, D:8) a +0 leather armour (31, 19, D:8) a +0 chain mail (31, 27, D:8) a +1 short sword of speed (33, 5, D:8) a +0 short sword 3 poisoned darts (34, 7, D:8) a +0 rapier of distortion 2 curare-tipped darts (34, 14, D:8) a +0 robe a +4 spear of freezing (35, 20, D:8) a +0 long sword (37, 10, D:8) a +0 whip 3 poisoned darts a wand of flame (14) (41, 19, D:8) a +0 spear a gnoll skeleton (41, 20, D:8) a +0 leather armour a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (41, 21, D:8) a +0 leather armour a +0 club (47, 21, D:8) a +0 club a gnoll corpse (skeletalised by now) Level 9 of the Dungeon (3, 7, D:9) a wand of roots (3) (7, 2, D:9) a throwing net (8, 0, D:9) a wyvern corpse (skeletalised by now) (9, 2, D:9) a bullfrog corpse (skeletalised by now) (9, 3, D:9) a +4 mace of draining (still there?) a +0 scale mail (still there?) a wand of paralysis (8) (still there?) the human corpse of Harold (skeletalised by now) (still there?) (17, -16, D:9) a yak corpse (skeletalised by now) (17, -6, D:9) a +0 spear (17, -5, D:9) a +0 spear (18, -16, D:9) a yak corpse (skeletalised by now) (18, -6, D:9) a +0 club a gnoll corpse (skeletalised by now) (18, -5, D:9) a +0 club a +0 club a gnoll corpse (skeletalised by now) (20, -7, D:9) a +0 spear a +0 ring mail a gnoll corpse (skeletalised by now) the Ecumenical Temple