Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 3912162744106181245 72 gohu the Magician (level 4, -3/31 HPs) Began as a Djinni Fire Elementalist on Mar 7, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:30 (1298 turns). gohu the Magician (Djinni Fire Elementalist) Turns: 1298, Time: 00:02:31 Health: -3/31 AC: 3 Str: 7 XL: 4 Next: 48% Gold: 118 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . e - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Missiles f - 5 javelins Armour a - a +0 robe (worn) d - a +0 helmet (worn) Magical Staves e - a staff of conjuration (weapon) Scrolls c - a scroll of noise {unknown} Potions b - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes Level 0.0 Charms * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations Level 0.0 Transmutations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Scorch Fire 38% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 7% 3 d - Inner Flame Hex/Fire 19% N/A 7% 3 e - Flame Wave Conj/Fire 29% 2d9 22% 4 f - Shock Conj/Air 100% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel a surge of power! The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The gnoll hits you from afar with a +0 spear. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! You hear a shout! The gnoll hits you with a +0 club. Sigmund the Dreaded comes into view. He is wielding a +4 scythe of holy wrath. The gnoll hits you with a +0 club. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is almost dead. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. Sigmund points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You see here a +0 club. The gnoll is no longer more vulnerable to fire. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ...##.#####....... #.##..####........ .............###.. # #.##..####...# #(. #. #.##..####...###.. ###..##@##.............. .....†...†.............. ..#..##g###.##.......... #.. #@.##.##...#.####. . #..##.####.#.##... ...##.# #.#.##.#. .......# #........ ..#..#### ###.##.#. ##.#... ....#. #..... ...... # #.... ..####. ....... You could see Sigmund and a gnoll. Vanquished Creatures Robin (D:2) 2 gnolls (D:2) A ball python (D:1) An endoplasm (D:1) 4 giant cockroaches (D:1) 5 hobgoblins A quokka (D:1) 5 bats 2 frilled lizards (D:2) 10 goblins 6 kobolds 2 rats 40 creatures vanquished. Vanquished Creatures (others) 146 foxfires 146 creatures vanquished. Grand Total: 186 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gohu the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | gohu set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 913 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 913 | D:1 | Learned a level 1 spell: Shock 988 | D:2 | Noticed Robin 994 | D:2 | Killed Robin 1140 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1294 | D:2 | Noticed Sigmund 1298 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_basic, minmay_misc_feat_hallway, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 79 | 10 || 89 Scorch | 2 | 2 || 4 Shock | | 2 || 2 Armour: Robe | 5 | 9 || 14 Dodge: Dodged | 5 | 2 || 7