gohu Level 1 of the Dungeon [Shop] Tukhuonu's Assorted Antiques a potion of brilliance (92 gold) a +0 ring mail (92 gold) the +9 plate armour "Jesozif" {Harm Stlth+} (1789 gold) Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. a scroll of enchant weapon (172 gold) a potion of ambrosia (184 gold) a +0 robe (16 gold) a scroll of teleportation (69 gold) the +6 shillelagh "Devastator" {shatter} (1380 gold) a scroll of identify (46 gold) a +0 hand axe (69 gold) [Shop] Xudiomix's Distillery a potion of attraction (36 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of cancellation (96 gold) a potion of might (48 gold) (0, 0, D:1) a +0 ring mail (3, 2, D:1) a +0 hand axe (4, -15, D:1) a +0 short sword (10, -13, D:1) 4 stones a +2 dagger of venom (11, -21, D:1) a +0 dagger (14, 6, D:1) a +0 dagger (24, -12, D:1) 6 stones (32, 2, D:1) 2 potions of curing (36, -18, D:1) 7 stones (37, 10, D:1) a +0 helmet (39, 11, D:1) a +2 hand axe of electrocution (54, 0, D:1) a +0 whip (59, -2, D:1) a +0 club (59, 10, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Ponnimog's Jewellery Shoppe a ring of wizardry (390 gold) a +6 ring of intelligence (468 gold) a +6 ring of dexterity (468 gold) a ring of ice (325 gold) a ring of positive energy (260 gold) a ring of resist corrosion (260 gold) a +5 ring of evasion (468 gold) (0, 0, D:2) 5 stones (6, -12, D:2) a +0 club (8, -22, D:2) 4 stones (21, 4, D:2) a +0 leather armour (27, -5, D:2) a +0 hand axe (27, 12, D:2) 5 stones (38, 9, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 whip 7 poisoned darts (7, 7, D:3) a +0 leather armour (17, -3, D:3) a +0 club a +0 leather armour (17, -2, D:3) a +0 club (21, 2, D:3) a +0 robe (29, -35, D:3) a +0 short sword a +0 ring mail a +0 club a +0 dagger a +0 robe (29, -34, D:3) a +0 dagger a +2 robe of positive energy a +0 flail (30, -7, D:3) a +0 robe (39, -2, D:3) a +0 dagger a +0 sling (41, -27, D:3) a +0 robe (42, 1, D:3) a +0 sling (45, -10, D:3) a +0 club (46, -10, D:3) a +0 short sword a +0 ring mail a +0 hand axe (47, -10, D:3) a +0 trident (51, -11, D:3) a +0 club (51, 5, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) the +3 plate armour "Geggor" {*Slow Regen+ SInv} SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (7, -44, D:4) a +0 club (8, -32, D:4) 3 stones (9, 10, D:4) a scarf of harm (11, -43, D:4) 5 stones (18, -36, D:4) a +0 whip (23, -37, D:4) a +0 scythe a +0 robe (26, -27, D:4) a +0 club (26, -25, D:4) 2 stones (27, -31, D:4) a +0 short sword (27, -26, D:4) a +0 helmet (40, -40, D:4) a +0 club (44, -29, D:4) a +0 club (44, 9, D:4) a +0 mace (52, -19, D:4) a +0 club a +0 sling Level 5 of the Dungeon (15, 10, D:5) 4 stones (19, 8, D:5) 5 stones (27, 6, D:5) a +0 whip (30, 22, D:5) a +0 giant club an ogre corpse (skeletalised by now) (31, 32, D:5) a +2 short sword of distortion (unseen) (36, 24, D:5) 6 stones (36, 30, D:5) a +0 spear (37, 30, D:5) a +0 club (38, -9, D:5) the +7 sling of Compassion {freeze, Will++ rCorr Int-4} Int: It affects your intelligence (-4). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (40, 6, D:5) a +0 short sword (45, 6, D:5) a +0 robe Level 6 of the Dungeon (2, -1, D:6) 6 stones (5, 29, D:6) a wand of roots (9) (8, -2, D:6) a +0 long sword (12, 0, D:6) a +0 spear (14, 14, D:6) a +0 spear (21, 11, D:6) a +0 whip a +0 robe a +0 shortbow (24, -7, D:6) 2 atropa-tipped darts (34, -1, D:6) a +2 dagger of speed (35, -1, D:6) a +0 robe a +1 vampiric dagger (36, -1, D:6) a +0 robe a +0 dagger (42, 1, D:6) a +0 whip (43, -7, D:6) a +0 flail (44, 1, D:6) a +0 dire flail (44, 11, D:6) a +0 short sword a +0 club an orc corpse (44, 12, D:6) a +0 dagger of venom a +0 robe a +0 halberd an orc corpse a gnoll corpse (44, 13, D:6) a +2 whip of freezing (46, 1, D:6) a +0 scale mail a +0 hand axe (46, 2, D:6) a +0 leather armour a +0 hand axe the Ecumenical Temple