gohu Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 5, D:1) a +0 dagger (1, 16, D:1) a +0 club (2, 5, D:1) a +0 dagger (8, 14, D:1) 5 stones (9, 6, D:1) a +0 leather armour (11, 2, D:1) a +0 dagger (16, 32, D:1) a +0 club (23, 8, D:1) 7 stones (27, 20, D:1) a +0 dagger (31, 32, D:1) a +0 short sword (32, -5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -4, D:2) a +0 ring mail (20, 7, D:2) the +0 robe of the Abyss {rElec Int-4 Dex-4 SInv} Int: It affects your intelligence (-4). Dex: It affects your dexterity (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. (23, 6, D:2) a +0 ring mail (31, 23, D:2) a +0 leather armour (32, 5, D:2) a +0 robe (34, 17, D:2) a +0 club a +0 dagger (38, 18, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) 5 large rocks (5, -9, D:3) a +0 robe (6, 9, D:3) a +0 pair of boots (9, -7, D:3) a +0 dagger (12, 12, D:3) 14 gold pieces (13, 14, D:3) 6 gold pieces (14, 13, D:3) a +6 ring of dexterity (14, 14, D:3) a potion of haste (17, -11, D:3) a +0 dagger (19, -21, D:3) 2 boomerangs (19, 9, D:3) a potion of invisibility (21, 3, D:3) a +0 spear (22, 1, D:3) a +0 whip (24, -17, D:3) a +0 club (26, -15, D:3) a +0 leather armour (31, 11, D:3) a +0 whip a +0 hand axe (32, 11, D:3) a +0 club a +0 halberd (33, 11, D:3) a +0 quarterstaff a +0 dagger a +0 robe (34, 12, D:3) a +0 scale mail (34, 16, D:3) a +0 leather armour (35, 14, D:3) a +0 whip (36, 15, D:3) a +0 chain mail 3 boomerangs a +0 trident (42, -13, D:3) a +0 whip (42, 19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 great sword (17, 1, D:4) a +0 short sword a +0 dagger (25, -19, D:4) a +0 halberd (25, 8, D:4) a +0 leather armour (38, -22, D:4) a +0 club (49, -15, D:4) 3 stones a +0 robe (53, 23, D:4) a +0 robe (60, -24, D:4) a +0 sling (61, -17, D:4) 5 stones (61, -11, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Mokhlosk's Mass Market 6 large rocks (126 gold) 5 large rocks (105 gold) 6 large rocks (126 gold) a +0 giant club (23 gold) 4 large rocks (84 gold) a +0 plate armour (322 gold) a +0 crystal plate armour (1120 gold) a +0 plate armour (322 gold) (0, 0, D:5) a +0 hand axe (0, 14, D:5) a +0 flail (5, 3, D:5) a +0 dagger (8, -10, D:5) a +0 ring mail (12, -14, D:5) 3 atropa-tipped darts (17, -8, D:5) 3 stones (43, 6, D:5) a +0 dagger (44, 12, D:5) a +0 scythe a +0 robe (45, 11, D:5) a +0 scythe a +0 robe (45, 12, D:5) a +0 scythe a +0 robe (54, 4, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Holop's Antique Armour Shop a +2 pair of boots (462 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1321 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 robe (19 gold) (0, 0, D:6) a +0 rapier (1, 18, D:6) a +0 hand axe (2, 18, D:6) a +0 plate armour a +0 halberd (4, -1, D:6) 9 stones (4, 21, D:6) a +0 robe a +0 dagger (6, 26, D:6) a +0 dagger (10, 21, D:6) a +0 war axe (10, 22, D:6) a +0 leather armour a +0 short sword (11, 1, D:6) a +0 falchion (15, 2, D:6) a +0 dagger (17, 3, D:6) a +0 chain mail a +0 mace (17, 33, D:6) a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 morningstar a +0 plate armour (26, 32, D:6) 4 stones (29, 18, D:6) a +0 sling (33, 9, D:6) 4 stones (37, 3, D:6) a +0 ring mail (38, 3, D:6) 7 stones (40, -1, D:6) a +0 short sword (41, 1, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (1, 1, D:7) a +2 trident of flaming a +0 robe (7, -16, D:7) a +0 giant club (11, -17, D:7) a curare-tipped dart a +0 whip (16, -18, D:7) a +4 mace (still there?) a +0 robe (still there?) (18, -6, D:7) a +0 club (18, -4, D:7) a +0 club (19, -6, D:7) a +0 dagger a +0 robe a +0 dagger (19, -5, D:7) a +0 dagger a +0 robe (19, -3, D:7) a +3 dire flail of protection a +0 arbalest a +0 plate armour (19, -2, D:7) a +1 chain mail of poison resistance a +0 leather armour a +0 dagger a +0 giant club (20, -6, D:7) a +0 dagger of venom a +0 robe a +0 dagger (20, -5, D:7) a phantom mirror (23, 7, D:7) a +0 trident a boomerang a +0 leather armour (24, 1, D:7) a +0 pair of gloves (24, 22, D:7) a +0 short sword (24, 23, D:7) a +0 hand axe (29, 16, D:7) a +0 short sword 3 poisoned darts a +0 club (29, 17, D:7) a +0 spear (29, 18, D:7) a +0 leather armour a +0 short sword (30, 8, D:7) a +0 giant club (30, 16, D:7) 3 stones a +0 short sword (30, 17, D:7) a +0 flail a +0 quarterstaff a +0 shortbow a +5 spear of freezing a +0 scale mail a +0 flail (30, 18, D:7) a +0 club a +1 war axe of electrocution a +0 antimagic shortbow 5 poisoned darts a +0 chain mail (33, 19, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces the Ecumenical Temple