gohu Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 12 stones (2, -33, D:1) a +0 club (3, 1, D:1) a +0 club (5, -24, D:1) 32 sling bullets (11, -4, D:1) a +0 club a +0 short sword (12, -4, D:1) a +0 dagger (13, -4, D:1) a stone (16, -4, D:1) a stone (27, -1, D:1) 20 poisoned needles (31, -35, D:1) a +0 hunting sling (32, -18, D:1) a +0 scale mail (32, 2, D:1) a +0 club (33, 0, D:1) 12 sling bullets (38, -1, D:1) a +0 club (41, 6, D:1) a +0 dagger (46, -15, D:1) a +0 club (47, -39, D:1) 13 sling bullets (50, -38, D:1) 9 stones (52, 9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 ring mail 3 stones (5, 1, D:2) a +0 dagger (16, 18, D:2) 23 arrows (17, 22, D:2) a +0 ring mail (19, 7, D:2) a +0 mace (19, 12, D:2) a +0 club a +0 plate armour (20, 7, D:2) 13 arrows (23, 4, D:2) a +0 club (27, 20, D:2) a +0 club (29, 13, D:2) a +0 falchion (31, 2, D:2) 14 poisoned needles (33, 22, D:2) a +0 club (37, 13, D:2) a +0 short sword (41, 22, D:2) 14 stones (42, 40, D:2) 10 bolts (43, 26, D:2) a +0 mace (44, 39, D:2) a +0 spear (47, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 0, D:3) a +0 club (8, -24, D:3) 17 poisoned needles (13, -14, D:3) a +0 hand axe a +0 dagger a +0 robe (13, -13, D:3) a +0 club a +0 leather armour (15, -5, D:3) a +2 blowgun (15, 1, D:3) 25 stones (16, -6, D:3) a scroll of immolation (16, 14, D:3) a +0 club (25, 1, D:3) a +0 robe (28, 7, D:3) 27 stones (37, -18, D:3) a +0 long sword (39, -16, D:3) a +0 club (40, -30, D:3) a +0 pair of gloves (40, -24, D:3) a stone (40, -16, D:3) a stone (41, -22, D:3) a stone (41, -21, D:3) a stone (41, -17, D:3) a +0 club (41, -15, D:3) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -12, D:3) a +0 war axe a +0 leather armour a +0 club a +0 ring mail (42, -10, D:3) a +0 club (43, -14, D:3) 2 stones (43, -7, D:3) a +0 short sword a +0 dagger a +0 leather armour (44, -7, D:3) a stone (50, -14, D:3) a +0 short sword a stone Level 4 of the Dungeon [Shop] Heimu's Assorted Antiques a potion of haste (230 gold) a book of Maledictions (575 gold) the +6 arbalest "Damnation" {damnation} (1840 gold) a +2 dagger of distortion (391 gold) a scroll of identify (46 gold) a potion of haste (230 gold) a +0 ring mail (92 gold) a potion of cancellation (184 gold) a potion of curing (69 gold) a +0 chain mail (103 gold) (0, 0, D:4) 18 arrows (1, 0, D:4) a +0 helmet (6, -3, D:4) a +0 ring mail (6, -1, D:4) a +0 dagger a +0 robe (6, 0, D:4) a cursed +0 dagger a +0 robe (7, 1, D:4) a +0 whip (22, -13, D:4) a cursed -1 hand axe a +0 robe a +0 dagger (23, -12, D:4) a +0 club (34, 13, D:4) a +0 battleaxe (46, 16, D:4) 25 arrows (60, -20, D:4) a +0 animal skin (60, -19, D:4) a cursed +0 animal skin (60, -17, D:4) a +1 whip of flaming a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (1, -21, D:5) a +0 robe a +0 halberd (2, -23, D:5) a +0 club a +0 club a +0 robe (2, -22, D:5) a +0 mace (2, -21, D:5) a +0 spear (3, -21, D:5) a +0 flail (10, -39, D:5) 23 arrows (15, -5, D:5) a +0 whip (19, -27, D:5) a +0 long sword a +0 rapier (22, -27, D:5) 20 bolts (25, -13, D:5) a +0 robe (28, -26, D:5) a +0 leather armour (28, -23, D:5) a ration (30, -4, D:5) a +0 short sword (32, -23, D:5) a +0 dagger (34, -16, D:5) a scroll of enchant armour (43, -21, D:5) an arrow (43, -4, D:5) a +0 dagger (44, -21, D:5) 4 arrows (46, -20, D:5) a +0 chain mail (50, -18, D:5) a +0 shortbow 15 arrows Level 6 of the Dungeon [Shop] Ituadu's Armour Shop a +0 robe (7 gold) the +3 centaur barding "Keagg" {-Tele MR+ Int+4} (587 gold) It affects your intelligence (+4). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 robe (7 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (581 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 shield (49 gold) a +0 robe (7 gold) a +0 pair of gloves (49 gold) (0, 0, D:6) a +0 dagger (2, 20, D:6) a +0 long sword (14, -4, D:6) a +0 long sword (21, -5, D:6) 18 stones (27, 23, D:6) 17 bolts (30, 7, D:6) an arrow (31, 7, D:6) an arrow (32, 8, D:6) an arrow (33, 10, D:6) a +0 shortbow 10 arrows (40, -10, D:6) a +0 ring mail (42, -6, D:6) 7 poisoned needles (45, 35, D:6) 19 stones (47, -9, D:6) a book of Cantrips (50, 13, D:6) 27 bolts (51, 3, D:6) a +0 shortbow 22 arrows Level 7 of the Dungeon [Shop] Perch's General Store a ration (55 gold) a scroll of amnesia (38 gold) a ration (55 gold) 17 stones (18 gold) a scroll of teleportation (33 gold) a book of Debilitation (440 gold) a scroll of identify (22 gold) the +8 long sword of Zin's Condemnation {venom, rN+ Str+2} (655 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from negative energy. (0, 0, D:7) a book of Necromancy (4, -1, D:7) a +0 chain mail (14, 2, D:7) a +0 flail (15, 2, D:7) a +0 whip (15, 3, D:7) a +0 ring mail (17, 37, D:7) 4 large rocks (20, 32, D:7) a +0 short sword a +0 flail a cursed -3 dagger a +0 robe (21, 32, D:7) a +0 club a +0 whip a +0 robe (24, 38, D:7) a cursed +0 ring mail (27, 29, D:7) a cursed +0 ring mail (31, 27, D:7) a +0 dagger (37, 33, D:7) a +0 spear (52, 39, D:7) a +0 giant spiked club (53, 19, D:7) 10 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a book of Callings (1, 11, D:8) a +0 long sword (3, -5, D:8) a stone (3, -2, D:8) a +0 dagger (4, -2, D:8) 2 stones (5, -6, D:8) 2 stones (5, -2, D:8) a +0 short sword a stone (6, -7, D:8) a +0 dagger a +0 short sword 3 stones (6, -5, D:8) a +0 short sword (12, -8, D:8) a stone (13, -7, D:8) a stone (17, 14, D:8) 11 stones (18, 3, D:8) a +0 ring mail (25, 32, D:8) a +0 ring mail (34, 4, D:8) a +4 ring mail of positive energy (37, 16, D:8) 12 stones (39, 35, D:8) 13 stones (46, 23, D:8) an uncursed staff of energy Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 robe (2, -9, D:9) 35 stones (6, -9, D:9) a +2 great sword a +2 robe of cold resistance a cursed +0 great sword a +2 robe of resistance (7, -9, D:9) a cursed +3 mace a +0 robe (8, -10, D:9) a +5 falchion a cursed +0 robe (12, 25, D:9) a +0 dagger a +0 cloak (14, -11, D:9) a +2 flail of holy wrath (15, -11, D:9) a +0 leather armour (16, 12, D:9) a +0 whip (16, 13, D:9) a +0 flail a +0 chain mail (16, 14, D:9) a +0 leather armour (19, -11, D:9) a +0 spear a +1 scale mail of poison resistance a +0 buckler (20, -11, D:9) a +0 flail (20, -10, D:9) a +0 flail (21, -11, D:9) a +0 hand axe 3 tomahawks (22, -8, D:9) a cursed -3 shortbow 22 arrows (31, 7, D:9) 17 bolts (38, 2, D:9) a +0 pair of gloves (42, 13, D:9) a +0 scale mail (42, 35, D:9) 27 sling bullets (51, 11, D:9) a +0 flail a +0 plate armour (51, 12, D:9) the +4 battleaxe of Valour {vamp, rC- Str+10 Int-3 Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+10). It affects your intelligence (-3). It affects your dexterity (+6). It makes you vulnerable to cold. (54, 11, D:9) a +0 mace (55, 18, D:9) a scroll of brand weapon (55, 23, D:9) a +3 triple sword of holy wrath (56, 18, D:9) a book of Cantrips (56, 23, D:9) 7 gold pieces (64, 15, D:9) a cursed -2 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a cursed -1 war axe (1, 7, D:10) a +2 dagger of chaos a +2 robe of fire resistance (1, 8, D:10) a +0 chain mail (7, 49, D:10) a +0 dagger a +0 robe (9, 49, D:10) 17 bolts (13, 24, D:10) 17 stones (14, -2, D:10) a +0 quarterstaff of protection (21, 34, D:10) a +2 robe of the Archmagi (21, 35, D:10) a +0 dagger a +0 robe (23, 0, D:10) a +0 scimitar (23, 35, D:10) a cursed -2 dagger (29, 6, D:10) a +0 hand axe (29, 42, D:10) a cursed -1 dagger (31, 45, D:10) a +0 dire flail (32, 45, D:10) a +0 hand axe (35, 30, D:10) 28 arrows (35, 36, D:10) a +0 giant club (42, 26, D:10) 2 stones (45, 26, D:10) a stone (46, 26, D:10) a stone (49, 26, D:10) a +0 short sword a +0 short sword (50, 27, D:10) a +0 short sword (53, 28, D:10) a cursed -3 hand axe (53, 46, D:10) an uncursed staff of cold (54, 39, D:10) a +2 battleaxe of chopping (59, 8, D:10) a +0 dagger a +0 robe (60, 10, D:10) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (61, 9, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Luxilud's Weapon Boutique 12 stones (19 gold) a +0 club (16 gold) 25 arrows (80 gold) 23 stones (36 gold) the cursed +0 halberd of Ashenzari's Delight {freeze, rN+} (246 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It has a curse placed upon it. a +0 war axe (56 gold) a +0 scimitar (64 gold) a +0 rapier (64 gold) a +0 short sword (48 gold) [Shop] Semmugg's Armour Boutique a +0 ring mail (48 gold) a cursed +0 chain mail (18 gold) a +4 scale mail of poison resistance (336 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +3 ring mail (252 gold) the +2 robe of Monotheism {*Contam rPois Str+2 Int+2} (296 gold) It affects your strength (+2). It affects your intelligence (+2). It protects you from poison. It causes magical contamination when unequipped. a +0 robe (8 gold) a +0 leather armour (24 gold) (0, 0, D:11) a +3 short sword (5, -35, D:11) 6 needles of paralysis (7, -18, D:11) a +0 helmet (18, -44, D:11) a scroll of immolation (24, -5, D:11) 14 arrows (30, -12, D:11) a +0 mace a +0 plate armour a +0 flail a +0 ring mail a +0 club (35, -24, D:11) 19 bolts (39, -20, D:11) a cursed +0 scale mail (40, -22, D:11) a +0 leather armour a +0 club (40, -21, D:11) a +0 trident (51, -46, D:11) a +0 troll leather armour (55, -30, D:11) 8 poisoned needles a +0 blowgun (57, -29, D:11) a +0 short sword of venom 8 poisoned needles a +0 dagger a +0 blowgun (57, -28, D:11) a +0 whip of electrocution (57, -22, D:11) a poisoned needle a stone (58, -22, D:11) a stone (58, 0, D:11) a +1 scimitar of flaming a +2 robe of fire resistance (59, -22, D:11) a stone (60, -22, D:11) 2 stones (61, -22, D:11) a stone a +0 club (62, -40, D:11) 6 large rocks (62, -21, D:11) a +0 short sword a +0 dagger a +0 club a +0 dagger (62, -20, D:11) a stone (62, -18, D:11) a stone Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (still there?) a +0 dagger (still there?) (1, 0, D:12) a +0 giant spiked club (3, -1, D:12) a +0 short sword (13, 0, D:12) a +0 cloak (18, 2, D:12) a +0 chain mail (20, 2, D:12) a +0 club (unseen) (20, 5, D:12) a scroll of teleportation (21, 7, D:12) a large rock (22, 0, D:12) a potion of haste (24, -2, D:12) a potion of invisibility Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed staff of power (2, -10, Lair:1) a potion of lignification (3, 7, Lair:1) a +0 ring mail (12, 5, Lair:1) a +0 buckler (18, -29, Lair:1) a +0 dagger a +2 robe of positive energy (19, -7, Lair:1) a +0 rapier (26, -14, Lair:1) 15 sling bullets (32, -24, Lair:1) a +0 leather armour (42, -17, Lair:1) a +0 pair of gloves of archery (45, -8, Lair:1) a +0 glaive (53, 0, Lair:1) a +0 ring mail (54, -10, Lair:1) 21 sling bullets (58, -29, Lair:1) 16 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 falchion of slicing (15, 26, Lair:2) the +10 mace "Tattletale" {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. (21, 7, Lair:2) a +0 leather armour (22, 21, Lair:2) a +0 spear (31, -6, Lair:2) 15 arrows (36, 38, Lair:2) 26 stones (37, -14, Lair:2) the +9 war axe "Guesox" {holy, rN+ Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It protects you from negative energy. (40, -11, Lair:2) a +0 flail (45, 39, Lair:2) a +0 ring mail (50, 36, Lair:2) a scroll of immolation (54, -15, Lair:2) a book of the Tempests (65, 1, Lair:2) a +0 leather armour (67, 3, Lair:2) a scroll of enchant armour (69, 3, Lair:2) a scroll of enchant weapon a scroll of random uselessness (70, -14, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (10, 24, Lair:3) a scroll of random uselessness (11, -27, Lair:3) a +0 dagger (12, 20, Lair:3) 22 stones (22, -4, Lair:3) a +0 trident (24, -26, Lair:3) a +0 war axe (28, 3, Lair:3) a +0 battleaxe (47, -2, Lair:3) 17 stones Level 4 of the Lair of Beasts (3, 26, Lair:4) a +0 ring mail (4, 38, Lair:4) 16 bolts (6, 40, Lair:4) 27 stones (7, 37, Lair:4) 32 stones (7, 41, Lair:4) 2 stones (8, 47, Lair:4) 18 stones (16, 30, Lair:4) a +0 ring mail (22, 36, Lair:4) 18 bolts (29, 13, Lair:4) a +0 helmet (32, 20, Lair:4) a +0 chain mail (34, 39, Lair:4) a +0 club (35, 8, Lair:4) a +1 leather armour of poison resistance (36, 10, Lair:4) a +0 rapier (40, 23, Lair:4) a +0 giant spiked club (44, 8, Lair:4) 24 stones (44, 27, Lair:4) a +0 pair of gloves (55, 11, Lair:4) 6 javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) a hydra corpse (2, -18, Lair:5) a +0 dagger (5, 13, Lair:5) a +0 falchion (5, 22, Lair:5) a scroll of blinking (7, -11, Lair:5) a scroll of noise (10, 3, Lair:5) a +0 scale mail (10, 16, Lair:5) a +0 club (11, 3, Lair:5) a wyvern skeleton (13, -13, Lair:5) a scroll of brand weapon (27, 6, Lair:5) a ration (34, 8, Lair:5) a +1 flail of draining (36, -8, Lair:5) a scarf of resistance (39, -19, Lair:5) a scroll of immolation (50, -17, Lair:5) a +0 quarterstaff