Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16758349170241763839 581 goet the Conjurer (level 7, -2/37 HPs) Began as a Deep Elf Conjurer on Feb 8, 2025. Shot with an arrow by a centaur (15 damage) ... on level 5 of the Dungeon. The game lasted 00:24:05 (4198 turns). goet the Conjurer (Deep Elf Conjurer) Turns: 4198, Time: 00:24:06 Health: -2/37 AC: 2 Str: 4 XL: 7 Next: 14% Magic: 17/18 EV: 12 Int: 25 God: Gold: 28 SH: 0 Dex: 13 Spells: 11/18 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 270 gold pieces. You spent 242 gold pieces at shops. Inventory: Hand Weapons d - a +2 dagger of protection e - a +0 dagger r - a +0 short sword Armour a - a +0 robe (worn) Jewellery k - a +6 ring of dexterity t - a ring of wizardry Scrolls f - a scroll of vulnerability g - 2 scrolls of fog m - a scroll of identify p - a scroll of amnesia {unknown} q - a scroll of noise {unknown} u - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of enlightenment h - a potion of resistance i - a potion of curing j - a potion of attraction l - a potion of ambrosia n - 4 potions of cancellation o - 2 potions of heal wounds {unknown} s - a potion of degeneration {unknown} Skills: + Level 0.6 Fighting + Level 0.2 Short Blades + Level 3.4 Dodging + Level 3.6 Stealth + Level 6.1 Spellcasting + Level 7.4 Conjurations + Level 0.3 Translocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Shock Conj/Air 100% 1d9 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Apportation Tloc 18% N/A 6% 1 Soul Splinter Necr 28% N/A 8% 1 Summon Small Mammal Summ 28% N/A 8% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 11% 2 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Confusing Touch Hex 7% N/A 22% 3 Dazzling Flash Hex/Fire 14% N/A 22% 3 Passwall Erth 7% N/A 22% 3 Swiftness Air 7% N/A 22% 3 Airstrike Air 3% 2d(1-17) 58% 4 Dispel Undead Necr 7% 3d8 58% 4 Starburst Conj/Fire 13% 6d5 94% 6 Fulsome Fusillade Conj/Alch 13% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 = D:5 [: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! Your +2 dagger of protection goes still. You are now empty-handed. The centaur shoots an arrow. The arrow barely misses you. You are already empty-handed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel better. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, 100% to hit) The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! You die... ..<....##...............#.####.## ######.[.....^.........))........ #.###........#####.......... #.# #....##(## ###.###..## #.# #.#.###.# #.# #..## ......#...c.# #.# #..># #.#####.###.# #.###.#.# #.# #.# #.# #....#... #. #.# #@# #####.#.# ..# #.# #.#.# #.## #.# #.#.# #. #.# #.### #c #.# ..# ♣ #. #.####.# ########♣ #. #.)....# #......#♣ #.###### #.####... #...# #.#≈≈≈≈≈≈ You could see a centaur. Vanquished Creatures An ogre (D:5) A bullfrog (D:4) A scorpion (D:3) A howler monkey (D:4) A bombardier beetle (D:4) A gnoll bouda (D:5) 2 hounds (D:4) An iguana (D:5) Jessica (D:2) 2 orc wizards 3 gnolls (D:5) 2 adders A ribbon worm (D:2) A dart slug (D:2) 8 orcs 7 endoplasms 3 hobgoblins 4 jackals (D:4) 9 kobolds 4 quokkas 5 ball pythons 5 bats 3 frilled lizards 4 goblins A rat (D:3) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | goet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 388 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 541 | D:1 | Reached skill level 5 in Conjurations 912 | D:2 | Learned a level 2 spell: Searing Ray 1218 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1606 | D:2 | Noticed Jessica 1611 | D:2 | Killed Jessica 2002 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2002 | D:3 | Noticed a scorpion 2027 | D:3 | Killed a scorpion 2028 | D:3 | Reached skill level 6 in Conjurations 2107 | D:3 | Found Kops's Jewellery Emporium. 2233 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2478 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2744 | D:4 | Reached skill level 5 in Spellcasting 2744 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/15 3633 | D:4 | Reached skill level 7 in Conjurations 3683 | D:5 | Entered Level 5 of the Dungeon 3901 | D:5 | Found Rabewig's Book Shop. 3909 | D:5 | Found Sahula's Armour Shoppe. 3928 | D:5 | Bought a book of Touch for 242 gold pieces 4143 | D:5 | Reached XP level 7. HP: 37/37 MP: 9/18 4198 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, minmay_vboxes D:2: layout_basic, uniq_jessica D:3: layout_rooms, serial_shops, nicolae_shop_gaudy_bauble D:4: layout_loops_ring D:5: layout_loops_ring, nicolae_wooded_promenade, hangedman_feature_mirror, grunt_ministairs_10, roderic_serpentine_path Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.4 Stealth | 3 | 3.6 Spellcasting | 4 5 6 | 6.1 Dodging | 3 | 3.4 Fighting | | 0.6 Short Blades | | 0.2 Translocations | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | 17 | || 21 Cast: Magic Dart | 54 | 102 | 4 || 160 Searing Ray | 3 | 10 | || 13 Iskenderun's Myst | | 2 | || 2 Use: Scroll | 10 | 4 | || 14 Potion | | | 1 || 1 Armour: Robe | 11 | 27 | 4 || 42 Dodge: Dodged | 11 | 32 | 6 || 49