goblinboy Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -16, D:1) a +0 hunting sling (15, -18, D:1) 27 stones (15, -13, D:1) a +0 dagger (15, 17, D:1) 18 arrows (32, -23, D:1) a +0 club (33, -27, D:1) 24 stones (34, -16, D:1) 14 bolts (38, -33, D:1) a +0 animal skin (49, 4, D:1) 31 arrows (51, 3, D:1) a +0 club (57, -19, D:1) a +0 dagger (57, -17, D:1) a stone (60, -23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -2, D:2) a +0 whip (8, -24, D:2) a +0 robe (26, -51, D:2) a -3 ring of protection (49, -30, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (7, -1, D:3) 21 stones (11, -14, D:3) 15 stones (15, -2, D:3) a howler monkey corpse (skeletalised by now) (19, -20, D:3) a +0 leather armour (35, -15, D:3) 18 poisoned needles (42, -7, D:3) 16 stones (44, -7, D:3) 28 sling bullets (44, -1, D:3) a +0 whip (62, -14, D:3) an uncursed amulet of inaccuracy Level 4 of the Dungeon (0, 0, D:4) the +11 short sword of Valuable Assets {elec, +Rage rElec Str+2 Dex-3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your dexterity (-3). It insulates you from electricity. It lets you go berserk. (4, 13, D:4) a quokka corpse (skeletalised by now) (8, -5, D:4) a +0 ring mail (8, 15, D:4) a water moccasin corpse (8, 16, D:4) 20 arrows (11, -1, D:4) an uncursed ring of protection from cold (24, -2, D:4) 19 stones (38, 9, D:4) a cursed -2 club an orc corpse (39, 8, D:4) a +0 dagger a +0 robe an orc corpse (39, 9, D:4) a +0 dagger a +0 robe a +0 hand axe an orc corpse an orc corpse (40, 0, D:4) a necrophage corpse (40, 7, D:4) a +0 flail (41, 0, D:4) an adder corpse (42, -5, D:4) a +0 mace (42, -4, D:4) 3 gold pieces