goblinboy Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 17, D:1) a +0 dagger (12, -14, D:1) a +0 club (13, 16, D:1) a cursed +0 club (30, -1, D:1) a +0 leather armour (33, -2, D:1) a +0 whip (37, -6, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, 6, D:2) a +0 hand axe (15, 1, D:2) an adder skeleton (15, 19, D:2) 28 bolts (15, 21, D:2) a +0 club (20, -12, D:2) a +0 short sword (24, 17, D:2) a +0 club (27, 2, D:2) a +2 whip of venom (29, -11, D:2) a +0 dagger (30, -8, D:2) a +0 mace (33, 32, D:2) a +0 short sword a +0 leather armour (35, -11, D:2) a +0 club a hobgoblin corpse (40, -9, D:2) a +0 club (40, -8, D:2) a +0 dagger (51, 14, D:2) a +0 dagger (52, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) a scroll of identify (5, -3, D:3) a giant cockroach corpse (5, -2, D:3) a +0 mace (20, -13, D:3) an adder corpse