gmonis Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 41, D:1) 23 arrows (5, 5, D:1) a +0 club (11, 36, D:1) a +0 club (13, 8, D:1) a +0 club (13, 19, D:1) a +0 ring mail (22, 25, D:1) a +0 hand axe (24, 3, D:1) a +0 club (27, 23, D:1) a +0 club (29, 40, D:1) a +0 chain mail (31, 15, D:1) a +0 short sword (33, 5, D:1) a +0 scale mail (39, 10, D:1) a +0 club (40, 18, D:1) a +0 mace (44, 28, D:1) 13 poisoned needles (48, 26, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a scroll of random uselessness (1, 0, D:2) a scroll of identify (7, 12, D:2) 15 sling bullets (7, 28, D:2) a +0 hand axe (13, 36, D:2) 20 sling bullets (18, 18, D:2) a +0 long sword (20, 11, D:2) a +0 hand axe (28, 2, D:2) a +0 centaur barding (29, -11, D:2) a +0 dagger (50, 2, D:2) a +0 club (52, 24, D:2) a +1 hunting sling of velocity Level 3 of the Dungeon (3, -22, D:3) a +0 club (22, 23, D:3) a +0 hunting sling (34, -13, D:3) a +0 leather armour (37, -13, D:3) a +0 hunting sling (40, -18, D:3) 22 arrows (42, 2, D:3) a +0 club (47, 15, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Cerisut's Assorted Antiques a potion of heal wounds (100 gold) a +0 quarterstaff (80 gold) a +0 long sword (70 gold) a scroll of teleportation (60 gold) a wand of paralysis (13) (300 gold) a +0 scale mail (80 gold) an uncursed ring of positive energy (400 gold) a scroll of identify (40 gold) a scroll of vulnerability (150 gold) 3 scrolls of identify (120 gold) (0, 0, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 rapier a +0 leather armour (16, -21, D:4) a +0 robe (17, -21, D:4) 21 sling bullets (20, 5, D:4) a +0 ring mail (22, -10, D:4) a +0 hunting sling (43, 14, D:4) a +0 hunting sling (44, 23, D:4) a +0 hunting sling (47, 16, D:4) a +0 dagger a +0 hunting sling (47, 23, D:4) 12 arrows (49, 10, D:4) a +0 hunting sling (50, 13, D:4) a +0 dagger (50, 14, D:4) a +0 club (50, 23, D:4) a +0 chain mail (53, 22, D:4) a +0 club a +0 club a +0 long sword (54, 20, D:4) a cursed -2 club a +0 animal skin a +0 helmet (54, 21, D:4) a +0 club (54, 22, D:4) a +0 club a +0 dagger (55, 10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 24 arrows (17, 21, D:5) a +0 flail a +0 ring mail (17, 22, D:5) a +0 trident (18, 21, D:5) a +0 hand axe (18, 22, D:5) a cursed -2 flail (25, 4, D:5) a +0 helmet (27, 10, D:5) a +0 flail (29, 9, D:5) a +0 robe a +0 dagger (40, 26, D:5) 25 arrows a +0 shortbow (49, 27, D:5) 23 arrows (59, 2, D:5) a +0 leather armour a +0 club (62, 7, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (11, 6, D:6) the +5 long sword of the Invisible Spirits {drain, +Blink MP+9} A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). It lets you blink. (13, 13, D:6) a +0 leather armour (18, 9, D:6) a +0 great sword (24, 23, D:6) a +0 spear (27, -11, D:6) 15 sling bullets (31, -27, D:6) a +0 flail (32, -27, D:6) a +0 spear (32, 10, D:6) a +2 robe of fire resistance (36, 34, D:6) a book of Conjurations (40, -27, D:6) a +0 ring mail (44, 2, D:6) a +0 giant club (54, 2, D:6) 5 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a ration (2, 11, D:7) 24 stones (3, 1, D:7) 10 gold pieces (4, 6, D:7) a +0 club (4, 8, D:7) 11 arrows (6, 12, D:7) the cursed ring "Urchukk" {rElec Str+5 Int-5 Stlth-} [ring of intelligence] It affects your strength (+5). It affects your intelligence (-5). It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (9, 7, D:7) a +2 trident of freezing a +0 plate armour (10, 8, D:7) a +0 dagger a +0 robe (11, 8, D:7) a +0 club a +0 mace a +0 leather armour an orc corpse (16, 11, D:7) 29 bolts the Ecumenical Temple