gmonis Level 1 of the Dungeon (6, 25, D:1) 2 stones (6, 27, D:1) a +0 short sword (12, 11, D:1) a +0 club (15, 8, D:1) a +0 robe (36, 8, D:1) a +0 club (44, 4, D:1) a +0 short sword 5 stones (47, 23, D:1) a +0 dagger (52, -6, D:1) a +0 club Level 2 of the Dungeon (24, -4, D:2) a +0 dagger a +0 dagger a +0 club (25, -3, D:2) a +0 club (25, -2, D:2) a +0 dagger a +0 hunting sling (26, -12, D:2) a +0 club (26, -2, D:2) a +0 club (28, 0, D:2) a +4 falchion of protection a +0 animal skin a +0 helmet (37, 17, D:2) a +0 dagger (37, 23, D:2) a +0 club (42, -6, D:2) a +0 flail Level 3 of the Dungeon (12, 16, D:3) a +0 club (13, 40, D:3) a +0 club (14, 14, D:3) a +0 dagger (38, 4, D:3) a +1 short sword of speed (39, 37, D:3) a +0 mace (40, 15, D:3) a +0 dagger (59, 33, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, -14, D:4) 19 poisoned needles (8, -27, D:4) the +10 short sword of the Neverending Seas {elec, +Inv rPois MR- Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. (17, -11, D:4) a +0 hunting sling (39, 10, D:4) a +0 leather armour (46, 9, D:4) a +0 mace (48, 19, D:4) 26 arrows (48, 26, D:4) 27 arrows (52, 34, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (5, -7, D:5) 9 stones (6, 7, D:5) a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 short sword an orc skeleton (7, 5, D:5) the human corpse of Prince Ribbit (7, 17, D:5) an adder corpse (8, 17, D:5) a +0 whip (unseen) (9, 5, D:5) 24 arrows (12, 9, D:5) 3 tomahawks (12, 12, D:5) 10 gold pieces (13, 4, D:5) a scroll of identify (13, 8, D:5) a ration (18, 4, D:5) a stone (19, 4, D:5) a stone