Dungeon Crawl Stone Soup version 0.31-a0-1104-g3bd3108e02 (webtiles) character file. Game seed: 18133590760900899283 23 glosham the Ruffian (level 3, 0/27 HPs) Began as a Djinni Shapeshifter on Dec 2, 2023. Slain by a worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (139 turns). glosham the Ruffian (Djinni Shapeshifter) Turns: 139, Time: 00:04:36 Health: 0/27 AC: 2 Str: 13 XL: 3 Next: 10% Gold: 44 EV: 12 Int: 13 God: SH: 0 Dex: 12 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 animal skin rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: beast-form, flying, very slightly contaminated A: beast (slay +1), flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman d - a flux talisman Potions b - a potion of lignification Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 3.0 Unarmed Combat * Level 1.7 Spellcasting * Level 1.7 Conjurations * Level 1.7 Hexes Level 0.0 Charms * Level 1.7 Summonings * Level 1.7 Necromancy * Level 1.7 Translocations * Level 1.7 Transmutations * Level 1.7 Fire Magic * Level 1.7 Ice Magic * Level 1.7 Air Magic * Level 1.7 Earth Magic * Level 1.7 Poison Magic - Level 2.6 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level z - Freeze Ice 20% 1d4 13% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You freeze the worm. The worm is severely wounded. Casting: Freeze (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You freeze the worm. The worm is severely wounded. The worm closely misses you. Casting: Freeze (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You freeze the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You freeze the worm. The worm is almost dead. * * * LOW HITPOINT WARNING * * * The worm bites you. You die... ############ ########.#.#...#.#. #>.....##.#..#..#)# #......#.#..###†.#. #......##..##.##.†# #.hw...#..##...##.. #....<...##........ #......#..##...##.. #......##..##.##..# #......#.#..###..#. #......##.#..#..#.# #......#.#†#...#.#. ################### You could see a worm. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 endoplasms (D:2) A jackal (D:2) A kobold (D:2) 3 bats (D:2) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 55 | D:2 | Reached skill level 1 in Spellcasting 55 | D:2 | Reached skill level 1 in Conjurations 55 | D:2 | Reached skill level 1 in Hexes 55 | D:2 | Reached skill level 1 in Summonings 55 | D:2 | Reached skill level 1 in Necromancy 55 | D:2 | Reached skill level 1 in Translocations 55 | D:2 | Reached skill level 1 in Transmutations 55 | D:2 | Reached skill level 1 in Fire Magic 55 | D:2 | Reached skill level 1 in Ice Magic 55 | D:2 | Reached skill level 1 in Air Magic 55 | D:2 | Reached skill level 1 in Earth Magic 55 | D:2 | Reached skill level 1 in Poison Magic 55 | D:2 | Reached XP level 2. HP: 14/22 MP: 0/0 67 | D:2 | Reached XP level 3. HP: 8/27 MP: 0/0 67 | D:2 | Learned a level 1 spell: Freeze 139 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, minmay_tripent D:2: minmay_diamond_boxcup, layout_rooms Skill XL: | 1 | ---------------+----+----- Spellcasting | 1 | 1.7 Conjurations | 1 | 1.7 Hexes | 1 | 1.7 Summonings | 1 | 1.7 Necromancy | 1 | 1.7 Translocations | 1 | 1.7 Transmutations | 1 | 1.7 Fire Magic | 1 | 1.7 Ice Magic | 1 | 1.7 Air Magic | 1 | 1.7 Earth Magic | 1 | 1.7 Poison Magic | 1 | 1.7 Fighting | | 1.0 Dodging | | 2.1 Unarmed Combat | | 3.0 Shapeshifting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 27 Cast: Freeze || 9 Stab: Sleeping || 1 Armour: Animal skin || 17 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 137 | 0 | 0 | 0 | 2 | 68.5 | Dungeon | 137 | 137 | 0 | 0 | 0 | 2 | 68.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 110 daAuts D:1: 27 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 137 | 137 | 0 | 0 | 0 | 2 | 68.5 | Dungeon | 137 | 137 | 0 | 0 | 0 | 2 | 68.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 110 daAuts D:1: 27 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, minmay_tripent D:2: minmay_diamond_boxcup, layout_rooms