Dungeon Crawl Stone Soup version 0.25-a0-478-g33c61bdccf (webtiles) character file. Game seed: 5364810202208718509, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, 0/18 HPs) Began as a Merfolk Abyssal Knight on Feb 8, 2020. Was a Follower of Lugonu. Slain by a thrashing horror (13 damage) ... on level 1 of the Abyss. The game lasted 00:01:40 (85 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 85, Time: 00:01:41 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles d - 19 sling bullets Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.2 Fighting * Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Merfolk Abyssal Knight. Will you be the one to retrieve the legendary Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a corrupted altar of Lugonu. Found a leather armour. Found 19 sling bullets. You see here 19 sling bullets. d - 19 sling bullets A lurking horror comes into view. An ettin zombie comes into view. Your legs become a tail as you enter the water. A small abomination comes into view. A thrashing horror comes into view. The thrashing horror roars! The thrashing horror tramples you but does no damage. The thrashing horror misses you. The thrashing horror roars! The thrashing horror tramples you but does no damage. The thrashing horror tramples you. You hold your ground! A small abomination comes into view. The thrashing horror tramples you. You stumble backwards! The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! You die... .#. .. #.## .# ...#.# ######.. .# ..#......#### ##. #.##....#. .. #.#.#...#.## #...##...#..##@### ##...#.#.###.X...# . . ###..Z.#.#.## #.#....#....##x### ........#### .## ##. .ยง#. . #. #.x # โ‰ˆ# .. ..#.# ##โ‰ˆโ‰ˆ ### You could see a thrashing horror, a small abomination and an ettin zombie. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | Abyss:1 | Found a corrupted altar of Lugonu. 65 | Abyss:1 | Noticed an ettin zombie 72 | Abyss:1 | Noticed a small abomination 79 | Abyss:1 | Noticed a thrashing horror 84 | Abyss:1 | Noticed a small abomination 85 | Abyss:1 | Slain by a thrashing horror Levels and vault maps discovered: Abyss:1: hangedman_decor_riveting, minivault_19 Action || total -------------------------++------- Armor: Leather armour || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 85.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: Abyss:1: hangedman_decor_riveting, minivault_19