Dungeon Crawl Stone Soup version 0.25-a0-464-g3004169c2b (webtiles) character file. Game seed: 2699533057963942246, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, 0/18 HPs) Began as a Merfolk Abyssal Knight on Feb 5, 2020. Was a Follower of Lugonu. Succumbed to a green death's poison gas ... on level 1 of the Abyss. The game lasted 00:00:52 (58 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 58, Time: 00:00:52 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -27) A: change form in water, swift swim, stealthy swim a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.2 Fighting * Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Merfolk Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a hunting sling. Found a ration. Found 12 gold pieces. A small abomination comes into view. A green death comes into view. The green death roars! A thrashing horror comes into view. The thrashing horror roars! The thrashing horror misses you. The thrashing horror tramples you. You hold your ground! The green death gestures at you. The blast of poison engulfs you! You are poisoned. Ouch! That really hurt! Unknown command. You are engulfed in poison gas. You are more poisoned. * * * LOW HITPOINT WARNING * * * You die... ..#..##. # ≈≈ ####.#. ..## ≈≈≈ . ###.... ...... ≈≈≈ .#.##.#. ..#### ≈≈# .#.........# ##.#.# ###..#.#x#..###.. #.....##..##. #.##.... . .....#☼§...##.....# #.## #...@#☼..#.#.### ###.☼☼##.###2..# ......#§☼○.##..#.... ...###.#§X○2..##..##.# ..# ...#.##x...# ... . #.#.##......## ###. .. .# ###.#.... . . ## ##.###. #.# .. You could see a green death, a thrashing horror and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 33 | Abyss:1 | Noticed a small abomination 49 | Abyss:1 | Noticed a green death 56 | Abyss:1 | Noticed a thrashing horror 58 | Abyss:1 | Succumbed to a green death's poison gas Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 58.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: Abyss:1