Dungeon Crawl Stone Soup version 0.25-a0-458-g6fc7858b95 (webtiles) character file. Game seed: 15624668549344221095, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, -3/18 HPs) Began as a Merfolk Abyssal Knight on Feb 3, 2020. Was a Follower of Lugonu. Slain by a thrashing horror (7 damage) ... on level 2 of the Abyss. The game lasted 00:02:02 (102 turns). glosham the Skirmisher (Merfolk Abyssal Knight) Turns: 102, Time: 00:02:02 Health: -3/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles d - 23 arrows Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.2 Fighting * Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Merfolk Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Your legs become a tail as you enter the water. Found 23 arrows. You see here 23 arrows. d - 23 arrows Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. A wretched star comes into view. Your legs become a tail as you enter the water. A ynoxinul comes into view. The ynoxinul bellows! Your legs become a tail as you enter the water. Found a gateway leading deeper into the Abyss. The ynoxinul gestures. Your legs become a tail as you enter the water. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a ration. Found a gateway leading out of the Abyss. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. A thrashing horror comes into view. The thrashing horror roars! The thrashing horror tramples you but does no damage. The thrashing horror misses you. The thrashing horror misses you. The thrashing horror tramples you but does no damage. The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror tramples you! You die... .# ≈ .#.##. ## ..#.≈#### ..≈#.≈.## #....... #. ###≈.... ... #≈.#..# . .. #.@.# #X. # #.#X#...... ##.##.....# ##.....# ## #....#.# ##.####.###...# . #..#....# .#.# . ## ##.#.##..# . .. .#. #.#### .#.# # #≈ You could see a thrashing horror. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Merfolk Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 45 | Abyss:1 | Noticed a wretched star 50 | Abyss:1 | Noticed a ynoxinul 98 | Abyss:2 | Noticed a thrashing horror 102 | Abyss:2 | Slain by a thrashing horror Levels and vault maps discovered: Abyss:2: hangedman_abyss_exit_choices Action || total -------------------------++------- Armor: Leather armour || 2 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: Abyss:2: hangedman_abyss_exit_choices