glosham Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, 19, D:1) a +0 club (8, 32, D:1) a +0 club (9, 27, D:1) a +0 club (18, 28, D:1) a potion of invisibility (19, 28, D:1) a +0 dagger (22, 9, D:1) a ration (24, 5, D:1) a +0 club (24, 19, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a ration (8, -7, D:2) a ration (22, 17, D:2) a ration (25, 21, D:2) a +0 leather armour (30, -30, D:2) a +0 short sword (31, -18, D:2) a +0 club (32, -7, D:2) 2 potions of curing (34, 9, D:2) a +0 short sword (37, 9, D:2) a ration (39, -10, D:2) 2 potions of brilliance (47, 6, D:2) a cursed -3 club (58, 1, D:2) a potion of curing (59, 0, D:2) a potion of brilliance Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 ring mail (4, -21, D:3) a +0 dagger (6, -23, D:3) a +0 falchion (21, -26, D:3) a potion of mutation (27, -3, D:3) a +0 hand axe (28, -6, D:3) a +0 robe a +0 dagger (32, -34, D:3) a cursed ring of teleportation (40, -40, D:3) a +0 club a +0 club a +0 dagger (41, -40, D:3) a +0 short sword a +0 club a +0 club (42, -38, D:3) a +0 robe a +0 club a +0 club (45, 3, D:3) a +0 spear Level 4 of the Dungeon [Shop] Val Waur's Antique Weapon Shop the +1 whip of Devybb {pain, rPois Stlth+} (655 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It makes you more stealthy. a +3 giant spiked club (491 gold) a +0 trident (91 gold) a +0 spear (78 gold) a +2 scimitar of holy wrath (499 gold) a +0 mace (78 gold) the cursed +1 falchion of Ijeallos {freeze, rC+} (556 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It has a curse placed upon it. a cursed +0 club (2 gold) a cursed +0 scimitar (26 gold) (0, 0, D:4) a +0 flail (0, 1, D:4) a +0 whip (1, 16, D:4) a potion of might (12, -7, D:4) a +0 mace (30, 0, D:4) a +0 leather armour a +0 club (30, 17, D:4) a +0 war axe (31, 18, D:4) a +0 robe (40, 6, D:4) a +0 flail a +0 dagger a cursed +0 robe a +0 whip (54, -14, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a ration (8, 8, D:5) a potion of heal wounds (10, -15, D:5) a potion of brilliance (14, -11, D:5) a +0 flail (17, -27, D:5) a potion of flight (20, -37, D:5) a +0 whip (33, -9, D:5) a +0 leather armour (40, 0, D:5) a cursed -3 flail (44, 6, D:5) a +0 club (49, -9, D:5) a potion of heal wounds Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 robe (0, 1, D:6) a +0 giant club (0, 4, D:6) a cursed +0 dagger a +0 robe (0, 9, D:6) a +0 leather armour (1, -1, D:6) a +0 hand axe (1, 22, D:6) a +0 helmet (5, -6, D:6) a ration (6, 11, D:6) a +0 falchion a +0 leather armour (7, -1, D:6) a +0 dagger (7, 11, D:6) a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour (8, -1, D:6) a cursed -1 mace a +0 leather armour a +0 club (8, 0, D:6) a +0 war axe a +0 falchion a +0 leather armour (8, 3, D:6) a +0 chain mail a +0 mace (8, 10, D:6) a +0 trident a +0 leather armour (9, 0, D:6) a +0 club a +0 club a +0 leather armour (14, 24, D:6) a cursed +0 ring mail (17, 11, D:6) a rat skeleton (18, 11, D:6) a rat skeleton (18, 14, D:6) a +0 leather armour (18, 15, D:6) an arrow (20, -7, D:6) a +0 leather armour (20, -3, D:6) a cursed +0 trident (26, -15, D:6) a +0 shortbow (27, 13, D:6) a +0 robe a +0 dagger (30, -10, D:6) a +0 scale mail (37, 2, D:6) a +0 leather armour a +0 dagger a +0 robe