Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 3962336895529031119, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, -12/18 HPs) Began as a Mummy Abyssal Knight on Jan 14, 2020. Was a Follower of Lugonu. Mangled by a thrashing horror (15 damage) ... on level 2 of the Abyss. The game lasted 00:01:40 (46 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 46, Time: 00:01:40 Health: -12/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of iceblast (6) Skills: - Level 3.0 Fighting - Level 1.5 Polearms - Level 1.5 Armour - Level 0.7 Dodging * Level 0.0 Spellcasting - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - large abomination Aim: a large abomination (moderately damaged) The mass of ice explodes! The iceblast engulfs the large abomination. The large abomination is moderately damaged. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - large abomination Aim: a large abomination (moderately damaged) The mass of ice explodes! The iceblast engulfs the large abomination. The large abomination is moderately damaged. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - large abomination Aim: a large abomination (moderately damaged) The mass of ice explodes! The iceblast engulfs the large abomination! The large abomination is heavily damaged. A thrashing horror comes into view. The thrashing horror roars! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - large abomination Aim: a large abomination (heavily damaged) The mass of ice explodes! The iceblast engulfs the large abomination. The large abomination is heavily damaged. The thrashing horror barely misses you. The thrashing horror tramples you. You hold your ground! The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror tramples you but does no damage. Unknown command. The thrashing horror tramples you! Ouch! That really hurt! You die... .# # ... .. # . . .. ..#. ..##.#....##.#. ... .. ...#.#.#.#.. #.. ..#..#..##.#.### #.. # . .## .#.#.....# .. .# ..##.......##..# .#.# #.... ##.# ##.##...# .. ...∩.....#X@# .. # ###...#...X#..# # #...###..#....# ..# #.#.#....##$.§3# . . .#.#......##§. .. .......#.....#.# .. . .# #.#### ...#.# . # .#. #...... . #. #.. ..#. You could see a thrashing horror, a large abomination and a sixfirhy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 34 | Abyss:2 | Noticed a large abomination 44 | Abyss:2 | Noticed a thrashing horror 46 | Abyss:2 | Noticed a sixfirhy 46 | Abyss:2 | Mangled by a thrashing horror Levels and vault maps discovered: Abyss:2: hangedman_abyss_exit_choices, guppyfry_abyss_exit_glass_guarded Action || total -------------------------++------- Evoke: Wand || 6 Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 23.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 23.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: Abyss:2: hangedman_abyss_exit_choices, guppyfry_abyss_exit_glass_guarded