Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 15033234409934040861, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Abyssal Knight on Jan 13, 2020. Was a Follower of Lugonu. Slain by a spatial maelstrom (15 damage) ... on level 1 of the Abyss. The game lasted 00:01:32 (80 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 80, Time: 00:01:33 Health: 0/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: about to teleport A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, glosham the Mummy Abyssal Knight. Will you be the one to retrieve the fabled Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a ration. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. A thrashing horror comes into view. The thrashing horror moves out of view. A spatial maelstrom comes into view. A large abomination comes into view. The spatial maelstrom hits you. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! The spatial maelstrom hits you but does no damage. Unknown command. A small abomination comes into view. The spatial maelstrom completely misses you. The spatial maelstrom barely misses you. The spatial maelstrom hits you! Ouch! That really hurt! You die... # #.#.#### .##...# ## ...#..D### #.##. #...## #.##.....# #.##...##.#....§ ##..#.##..#..### #.##..x...X....# # ###.#.......# ##..@v....##..# ##..##......... #... ...#.#..# #..##..##...### #.## ## .##.. #. ## #.. . .# You could see a spatial maelstrom, a large abomination and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 42 | Abyss:1 | Noticed a thrashing horror 73 | Abyss:1 | Noticed a bone dragon 75 | Abyss:1 | Noticed a spatial maelstrom 76 | Abyss:1 | Noticed a large abomination 78 | Abyss:1 | Noticed a small abomination 80 | Abyss:1 | Slain by a spatial maelstrom Levels and vault maps discovered: Abyss:1: hangedman_decor_points, hangedman_abyss_or_decor_lesser_grid, hangedman_abyss_or_decor_lesser_grid, evilmike_abyss_exit_chaos Action || total -------------------------++------- Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 80.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 80.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: Abyss:1: hangedman_decor_points, hangedman_abyss_or_decor_lesser_grid, hangedman_abyss_or_decor_lesser_grid, evilmike_abyss_exit_chaos