Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 7284460115783067954, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, -18/18 HPs) Began as a Mummy Abyssal Knight on Jan 11, 2020. Was a Follower of Lugonu. Demolished by a large abomination (36 damage) ... on level 1 of the Abyss. The game lasted 00:03:15 (180 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 180, Time: 00:03:16 Health: -18/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: confused A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You bump into the crystal wall. You closely miss the golden eye. The golden eye is moderately wounded. The golden eye blinks! x2 You start waiting. The golden eye is too close now for your liking. The golden eye blinks at you. You resist with some effort. The golden eye blinks! The golden eye blinks at you. You are more confused. The golden eye blinks at you. You are more confused. You bump into the crystal wall. The golden eye blinks at you. You are more confused. You start waiting. The golden eye is too close now for your liking. You bump into the crystal wall. The golden eye blinks at you. You are more confused. You bump into the stone wall. The golden eye blinks at you. You are more confused. You start waiting. The golden eye is too close now for your liking. You bump into the crystal wall. You barely miss the golden eye. The golden eye blinks! A large abomination comes into view. You bump into the stone wall. The golden eye blinks! You miss the golden eye. The golden eye blinks! A small abomination comes into view. The golden eye blinks at you. You are more confused. You miss the golden eye. A large abomination is nearby! You hit the large abomination but do no damage. The large abomination hits you!!! Ouch! That really hurt! You die... # ##### # . #@#.# # #. ##X# #..$...#.## .x#.#.###.... .. ##..# ## ##..# . .## # . . . . You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 75 | Abyss:1 | Noticed a golden eye 172 | Abyss:1 | Noticed a large abomination 175 | Abyss:1 | Noticed a small abomination 180 | Abyss:1 | Demolished by a large abomination Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Hand axe || 24 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 22.2 | 0.0 | 180.0 Abyss | 100.0 | 100.0 | 0.0 | 22.2 | 0.0 | 180.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: Abyss:1