Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 12219274849517636997, levelgen mode: deterministic 1 glosham the Skirmisher (level 1, 0/18 HPs) Began as a Mummy Abyssal Knight on Jan 3, 2020. Was an Initiate of Lugonu. Slain by a gnoll ... wielding a cursed -1 spear (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:14 (84 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 84, Time: 00:04:15 Health: 0/18 AC: 3 Str: 15 XL: 1 Next: 16% Magic: 2/2 EV: 11 Int: 14 God: Lugonu [......] Gold: 51 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +7 war axe of Kangustra {speed, *Drain MR+ Int+3} rCold + . . Gourm . (no shield) rNeg + + + Faith . X - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 51 gold pieces. Inventory: Hand Weapons a - the +7 war axe of Kangustra (weapon) {speed, *Drain MR+ Int+3} (You found it on level 2 of the Abyss) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It causes draining when unequipped. b - a +1 hand axe Armour X - a +0 leather armour (worn) Skills: - Level 3.0 Fighting * Level 1.7 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 water vault ? Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Found an escape hatch in the floor. A bat comes into view. You slash the bat! You kill the bat! Lugonu accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You aren't carrying any scrolls. Unknown command. New annotation for D:1 (include '!' for warning): water vault ? You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. An adder and 4 gnolls come into view. The gnoll shouts! x3; The adder hisses angrily. You hear a shout! You hear an angry hiss. Found 3 gold pieces and a scroll labeled DIKHIW FULE. There is a stone staircase leading up here. An adder and a rat come into view. The adder bites you. The gnoll hits you with a cursed -1 spear. The adder bites you. There is a stone staircase leading up here. The adder bites you. The gnoll hits you with a cursed -1 spear. You climb upwards. Level annotation: water vault ? There is a stone staircase leading down here. You barely miss the gnoll. You hit the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You slash the gnoll! The gnoll is almost dead. You barely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a cursed -1 spear. You die... ##.≈≈≈≈≈≈≈≈ #..≈≈≈##≈≈≈ #..≈≈≈##≈≈≈ #.≈≈≈≈≈≈≈≈≈ #.≈≈≈≈≈≈≈#### #.≈≈####≈#... . #..≈'.>#≈#.<> ....########.≈≈####≈#... ......g@S....≈.≈≈≈≈≈#### ..#..###.##..#..≈≈≈≈≈≈≈≈ .............##...≈.≈≈.≈ .........#...#####.##### .#..###.#...# #.# # ... ......# ..# # .. ......# #..# # . ....... .... . ..... ...##..# # You could see a gnoll and an adder. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 11 | Abyss:2 | Noticed a red draconian knight 15 | Abyss:2 | Got a steaming war axe 16 | D:1 | Escaped the Abyss 17 | D:1 | Identified the +7 war axe of Kangustra {speed, *Drain MR+ | Int+3} (You found it on level 2 of the Abyss) 84 | D:1 | HP: 1/18 [adder (1)] 84 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic, chequers_serial_rivers_marsh, evilmike_ruin_ashenzari D:2: layout_rooms, grunt_temple_overflow_opulence, lemuel_crystal_altar Action || total -------------------------++------- Melee: War axe || 3 Invok: Depart the Abyss || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 21.0 Dungeon | 81.0 | 81.0 | 0.0 | 0.0 | 0.0 | 34.0 Abyss | 19.0 | 19.0 | 0.0 | 0.0 | 0.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic, chequers_serial_rivers_marsh, evilmike_ruin_ashenzari D:2: layout_rooms, grunt_temple_overflow_opulence, lemuel_crystal_altar