Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 11378125171660182805, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, -6/18 HPs) Began as a Mummy Abyssal Knight on Dec 26, 2019. Was a Follower of Lugonu. Mangled by a small abomination (7 damage) ... on level 2 of the Abyss. The game lasted 00:01:45 (65 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 65, Time: 00:01:45 Health: -6/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 9 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Miscellaneous c - a phial of floods (inert) Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - small abomination Aim: a small abomination (moderately damaged) Attack! The small abomination hits your water elemental! A large abomination comes into view. Your water elemental barely misses the small abomination. A chaos spawn comes into view. Something hits your water elemental. x2 Something barely misses your water elemental. Your water elemental hits the small abomination! Your water elemental engulfs the small abomination in water! Unknown command. The small abomination slips free of the water. Something completely misses your water elemental. Something hits your water elemental. x2 Your water elemental hits the small abomination! Your water elemental engulfs the small abomination in water! The small abomination slips free of the water. Something barely misses your water elemental. x2 Something hits your water elemental. A wretched star comes into view. Your water elemental barely misses the small abomination. The sticky flame hits your water elemental. Your water elemental is burned terribly! Your water elemental is covered in liquid flames! The flames covering your water elemental go out. Your water elemental stops burning. Your water elemental is engulfed in a cloud of scalding steam. A smoke demon comes into view. The small abomination misses you. The small abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The small abomination hits you! You die... .....### .## #.# .∩.........## .. .... #.....# . ...###...... .. .. # .... .# . ## .## .# . ## ... ##.####.##.#≈##.## #. #...#.x###3≈≈#. # .. #..###*x@E...§#.... # #. #..4..###.......x #..(##..##.... . ##.#.# ## #. .# .X#.## #.## #.## .# ..# #. .. .. #. ... X ... You could see a wretched star, a large abomination, a smoke demon, a chaos spawn, 2 small abominations and a friendly water elemental. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 14 | Abyss:1 | Noticed a quasit 36 | Abyss:2 | Noticed a small abomination 49 | Abyss:2 | Noticed a small abomination 58 | Abyss:2 | Noticed a large abomination 59 | Abyss:2 | Noticed a chaos spawn 62 | Abyss:2 | Noticed a wretched star 63 | Abyss:2 | Noticed a smoke demon 65 | Abyss:2 | HP: 1/18 [small abomination (17)] 65 | Abyss:2 | Mangled by a small abomination Levels and vault maps discovered: Abyss:2: minivault_1, evilmike_abyss_exit_11, hangedman_abyss_or_decor_passed, evilmike_abyss_exit_11 Action || total -------------------------++------- Evoke: Phial of floods || 1 Use: Scroll || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 32.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 32.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: Abyss:2: minivault_1, evilmike_abyss_exit_11, hangedman_abyss_or_decor_passed, evilmike_abyss_exit_11