Dungeon Crawl Stone Soup version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 10793508968651575167, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, 9/18 HPs) Began as a Mummy Abyssal Knight on Dec 19, 2019. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:28 (46 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 46, Time: 00:01:28 Health: 9/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn D - ring of fire MPRegen 0.08/turn c - ring of attention (curse) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Jewellery c - a cursed ring of attention (right hand) D - a ring of fire (left hand) Skills: - Level 3.0 Fighting * Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, glosham the Mummy Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. A small abomination comes into view. Found an encrusted tourmaline ring and a dagger. You see here an encrusted tourmaline ring. c - an encrusted tourmaline ring Something hits you but does no damage. Something hits you! Ouch! That really hurt! You pass through the gate. You can no longer depart the Abyss at will. Found an iron ring. There is a staircase leading out of the dungeon here. Put ring on which hand? (Esc to cancel) < - no ring (left); > - no ring (right) You feel more attuned to fire. c - a ring of fire (left hand); D - a ring of fire (left hand) You see here an iron ring. c - an iron ring Put ring on which hand? (Esc to cancel) < or D - a ring of fire (left); > - no ring (right) Oops, that ring feels deathly cold. c - a cursed ring of attention (right hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #...## ###@# #<.## ###.# .## # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 25 | Abyss:1 | Noticed a small abomination 40 | D:1 | Escaped the Abyss 46 | D:1 | Quit the game Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring Action || total -------------------------++------- Invok: Depart the Abyss || 1 Armor: Leather armour || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 23.0 Dungeon | 13.0 | 13.0 | 0.0 | 0.0 | 0.0 | 6.0 Abyss | 87.0 | 87.0 | 0.0 | 0.0 | 0.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_ring