Dungeon Crawl Stone Soup version 0.24.0-41-g2ae2f7f1be (webtiles) character file. Game seed: 5357803878767169796, levelgen mode: deterministic 55 glosham the Chopper (level 3, -7/29 HPs) Began as a Mummy Abyssal Knight on Dec 14, 2019. Was a Follower of Lugonu. Mangled by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:15:45 (882 turns). glosham the Chopper (Mummy Abyssal Knight) Turns: 882, Time: 00:15:46 Health: -7/29 AC: 2 Str: 16 XL: 3 Next: 67% Magic: 4/4 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 48 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . d - +0 robe (curse) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... z - amulet of the acrobat HPRegen 0.09/turn A - ring of protection from fire MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 48 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Missiles c - 16 arrows Armour b - a +0 leather armour d - a cursed +0 robe (worn) Jewellery z - an amulet of the acrobat (around neck) A - a ring of protection from fire (left hand) Skills: - Level 3.0 Fighting * Level 3.3 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History There is an escape hatch in the ceiling here. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a shout! You miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold closely misses you. You miss the kobold. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! Lugonu accepts your kill. A hobgoblin comes into view. You see here a +0 dagger. You hit the hobgoblin but do no damage. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin barely misses you. You slash the hobgoblin! You kill the hobgoblin! Lugonu accepts your kill. You can now depart the Abyss. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You open the door. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. You see here a +0 dagger. You see here a hobgoblin corpse. Found 13 gold pieces. A worm comes into view. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm bites you! * * * LOW HITPOINT WARNING * * * You slash the worm! The worm is almost dead. The worm bites you! You die... ##...###...# ##<####...# #####.......... #..†)......#### #.########## #.# #.# #.# #@# #$w.# #.....# ......... ###.....##. ##...## # ##.## #.# You could see a worm. Vanquished Creatures A bullfrog zombie (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 2 giant cockroaches 4 hobgoblins 2 kobolds (D:2) 4 frilled lizards (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 35 | Abyss:1 | Noticed a small abomination 41 | Abyss:1 | Noticed a cacodemon 58 | Abyss:1 | Noticed a raiju 69 | Abyss:2 | Noticed a white very ugly thing 69 | Abyss:2 | Noticed a white very ugly thing 69 | Abyss:2 | Noticed a white very ugly thing 69 | Abyss:2 | Noticed a white ugly thing 69 | Abyss:2 | Noticed a white ugly thing 69 | Abyss:2 | Noticed a white ugly thing 76 | D:1 | Escaped the Abyss 373 | D:1 | Reached skill level 2 in Axes 499 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 787 | D:2 | Reached skill level 3 in Axes 787 | D:2 | Reached XP level 3. HP: 11/29 MP: 4/4 826 | D:2 | Reached * piety under Lugonu 882 | D:2 | Mangled by a worm Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_corners D:2: layout_loops_ring, lemuel_crystal_altar Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.3 Fighting | | 3.0 Armour | | 1.5 Dodging | | 0.7 Invocations | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 66 Invok: Depart the Abyss || 1 Use: Scroll || 3 Armor: Leather armour || 8 Dodge: Dodged || 32 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 0.0 | 0.0 | 211.8 Dungeon | 91.4 | 91.0 | 4.3 | 0.0 | 0.0 | 385.5 Abyss | 8.6 | 9.0 | 0.0 | 0.0 | 0.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_corners D:2: layout_loops_ring, lemuel_crystal_altar