Dungeon Crawl Stone Soup version 0.24.0-41-g2ae2f7f1be (webtiles) character file. Game seed: 2018976871098653630, levelgen mode: deterministic 261 glosham the Skirmisher (level 5, -4/47 HPs) Began as a Mummy Abyssal Knight on Dec 10, 2019. Was a Believer of Lugonu. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon on Dec 11, 2019. The game lasted 00:26:05 (1460 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 1460, Time: 00:26:06 Health: -4/47 AC: 13 Str: 16 XL: 5 Next: 96% Magic: 6/6 EV: 4 Int: 11 God: Lugonu [**....] Gold: 110 SH: 0 Dex: 12 Spells: 4/4 levels left rFire x . . SeeInvis . a - +1 great sword (flame) rCold + . . Gourm . (shield currently unavailable) rNeg + + + Faith . X - +0 plate armour rPois ∞ Spirit . (no helmet) rElec . Reflect . Y - +2 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Bend Space, Renounce Religion You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 110 gold pieces. Inventory: Hand Weapons a - a +1 great sword of flaming (weapon) b - a +1 hand axe e - a +0 spear l - a +0 scythe m - a +0 hand crossbow n - a +0 hunting sling Missiles c - 108 stones g - 68 arrows h - 10 poisoned darts (quivered) j - 27 sling bullets o - 25 bolts Armour q - a scarf of spirit shield X - a +0 plate armour (worn) Y - a +2 cloak (worn) Wands f - a wand of flame (5) Scrolls d - a scroll of magic mapping i - a scroll of enchant armour k - 3 scrolls of teleportation p - a scroll of identify Skills: * Level 6.7 Fighting - Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Your plate armour prevents you from hitting the hobgoblin. The hobgoblin hits you but does no damage. x2 You closely miss the hobgoblin. The hobgoblin hits you but does no damage. x2 You slash the hobgoblin! You burn the hobgoblin. You kill the hobgoblin! Lugonu accepts your kill. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wearing a cursed +0 leather armour (hasn't noticed you) The puff of flame misses the orc priest. The orc priest shouts! You hear a shout! There is a stone staircase leading down here. You start resting. The orc priest is too close now for your liking. There is a stone staircase leading down here. You slash the orc priest! You burn the orc priest. The orc priest is severely wounded. A hobgoblin comes into view. It is wielding a +0 club. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest looks encouraged for a moment. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you but does no damage. You hit the orc priest. You burn the orc priest. The orc priest is almost dead. The orc priest barely misses you. The orc priest begins to cast a cantrip, but forgets the words! You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you but does no damage. The orc priest hits you. You barely miss the orc priest. The orc priest is almost dead. The hobgoblin hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .....# .##### #............ ##.....#....# ####.......# . ......#.. .# #........ #.# # #.......o #.###### #.#go# ##.#....# #..)@# ...#....# ####.# ...#....# #.# ...#....###### #.# ...#.........# #.# ##'#)[)......+ ... ......##.....##.## ......†)....[.#. .......######.#. You could see an orc priest and a hobgoblin. Vanquished Creatures Sigmund (D:2) Jessica (D:2) A gnoll (D:1) An adder (D:2) 5 worms 3 dart slugs A leopard gecko (D:1) 5 orcs 3 giant cockroaches (D:2) 8 goblins 3 hobgoblins 5 bats 2 frilled lizards (D:1) 3 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 54 | Abyss:2 | Noticed an iron imp 68 | Abyss:2 | Noticed a thrashing horror 70 | D:1 | Escaped the Abyss 173 | D:1 | Reached * piety under Lugonu 173 | D:1 | Reached XP level 2. HP: 21/25 MP: 3/3 251 | D:1 | Reached skill level 4 in Fighting 546 | D:2 | Reached XP level 3. HP: 18/30 MP: 4/4 721 | D:2 | Noticed Jessica 724 | D:2 | Killed Jessica 724 | D:2 | Reached XP level 4. HP: 28/38 MP: 5/5 728 | D:2 | Reached skill level 5 in Fighting 1150 | D:2 | Noticed Sigmund 1175 | D:2 | HP: 2/39 [something (2)] 1176 | D:2 | Killed Sigmund 1176 | D:2 | Reached skill level 6 in Fighting 1176 | D:2 | Reached XP level 5. HP: 3/47 MP: 0/6 1331 | D:2 | Reached ** piety under Lugonu 1460 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms D:2: layout_basic, amethyst_killhole, uniq_sigmund, uniq_jessica D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_basic, marbit_many_paths, first_ration Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 4 6 | 6.7 Axes | | 1.5 Armour | | 1.5 Dodging | | 0.7 Invocations | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Great sword | 107 | 122 || 229 Hand axe | 23 | || 23 Throw: Dart | | 10 || 10 Throwing net | | 1 || 1 Invok: Depart the Abyss | 1 | || 1 Evoke: Wand | 5 | 3 || 8 Use: Scroll | 5 | 1 || 6 Armor: Plate armour | 114 | 122 || 236 Dodge: Dodged | 41 | 32 || 73 Rpst.: Great sword | 8 | 11 || 19 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.4 | 0.4 | 0.0 | 282.0 Dungeon | 95.2 | 95.0 | 3.6 | 0.4 | 0.0 | 446.7 Abyss | 4.8 | 5.0 | 0.0 | 0.0 | 0.0 | 35.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 74.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 124.3 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_rooms D:2: layout_basic, amethyst_killhole, uniq_sigmund, uniq_jessica D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_2], layout_basic, marbit_many_paths, first_ration