Dungeon Crawl Stone Soup version 0.24.0-37-gcf1ca852f1 (webtiles) character file. Game seed: 10435707344554402041, levelgen mode: deterministic 4 glosham the Skirmisher (level 1, -3/18 HPs) Began as a Mummy Abyssal Knight on Dec 7, 2019. Was an Initiate of Lugonu. Killed from afar by a dart slug (7 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:07:56 (208 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 208, Time: 00:07:57 Health: -3/18 AC: 5 Str: 15 XL: 1 Next: 58% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 24 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + + + Gourm . (no shield) rNeg + + + Faith . b - +2 leather armour {rN+} rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn A - ring of Idealism {*Contam +Blink rPois rC++ Stlth+} MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion, Evoke Blink You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles d - 19 stones (quivered) e - 16 bolts Armour b - a +2 leather armour of positive energy (worn) c - a +0 ring mail Jewellery A - the ring of Idealism (left hand) {*Contam +Blink rPois rC++ Stlth+} (You found it on level 4 of the Abyss) [ring of poison resistance] It greatly protects you from cold. It protects you from poison. It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. Skills: - Level 3.0 Fighting * Level 2.0 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 41% 1 N/A Slow Hex #....... 54% 2 N/A Inner Flame Hex/Fire #....... 78% 3 N/A Portal Projectile Hex/Tloc #..... 78% 3 N/A Cause Fear Hex #......... 99% 4 N/A Leda's Liquefaction Hex/Erth #......... 99% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You kill the frilled lizard! Lugonu accepts your kill. Things that are here: a cursed -1 dagger; a goblin corpse The hobgoblin shouts! You hear an angry hiss. x2 Found a glowing leather armour. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. Your ring mail prevents you from hitting the hobgoblin. The hobgoblin hits you with a cursed -3 club. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You slash the hobgoblin! You kill the hobgoblin! Lugonu accepts your kill. Your Axes skill increases to level 2! You see here a glowing leather armour. b - a glowing leather armour You aren't carrying any scrolls. Unknown command. You finish taking off your +0 ring mail. You finish putting on your +2 leather armour of positive energy. You feel more protected from negative energy. A kobold comes into view. Found 25 stones and a ration. A hobgoblin comes into view. It is wielding a +0 club. The dart slug is too close now for your liking. You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You hit the dart slug but do no damage. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you! You die... K .. ... .... .....#### .%..(...# #.# .##############.####### # ................@w....+ .. .##############.##..### ..# #.###.###...# #....).)....# #####..#....# ###### #..#....# #....# #.......# #.##.# #.#..#.## #.##.## #.#..# You could see a dart slug. Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 2 | Abyss:1 | Found a corrupted altar of Lugonu. 11 | Abyss:2 | Noticed a sun demon 38 | Abyss:4 | Got a transparent golden ring 40 | Abyss:4 | Noticed a storm dragon skeleton 42 | Abyss:4 | Identified the ring of Idealism {*Contam +Blink rPois rC++ | Stlth+} (You found it on level 4 of the Abyss) 44 | Abyss:5 | Entered Level 5 of the Abyss 47 | Abyss:5 | Noticed a spatial maelstrom 49 | Abyss:5 | Noticed a thrashing horror 53 | D:1 | Escaped the Abyss 164 | D:1 | Reached skill level 2 in Axes 208 | D:1 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.0 Armour | | 1.5 Dodging | | 0.7 Invocations | | 1.5 Action || total -------------------------++------- Melee: Hand axe || 14 Invok: Depart the Abyss || 1 Use: Scroll || 3 Stab: Sleeping || 1 Armor: Ring mail || 4 Leather armour || 1 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 34.7 Dungeon | 74.5 | 74.5 | 0.0 | 0.0 | 0.0 | 155.0 Abyss | 25.5 | 25.5 | 0.0 | 0.0 | 0.0 | 10.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic