Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 6609609748961573400 0 glosham the Skirmisher (level 1, -2/18 HPs) Began as a Mummy Abyssal Knight on Mar 10, 2019. Was a Follower of Lugonu. Slain by an ancient zyme (10 damage) ... on level 1 of the Abyss. The game lasted 00:01:44 (90 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 90, Time: 00:01:45 Health: -2/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 26 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: * Level 3.0 Fighting - Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, glosham the Mummy Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found 9 gold pieces. You see here 9 gold pieces. You now have 9 gold pieces. You are suddenly pulled into a different region of the Abyss! Found a lumpy purple potion. Found a scroll labeled CIRGHA BIMAO. You see here a scroll labeled CIRGHA BIMAO. c - a scroll labeled CIRGHA BIMAO Found 17 gold pieces. You see here 17 gold pieces. You now have 26 gold pieces (gained 17). Found a human skeleton. Found a human skeleton. Found a human skeleton. An ancient zyme comes into view. As you read the scroll labeled CIRGHA BIMAO, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme hits you but does no damage. x2 You hit the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme misses you. The ancient zyme closely misses you. Your leather armour prevents you from hitting the ancient zyme. The ancient zyme is lightly damaged. The ancient zyme misses you. The ancient zyme hits you! Ouch! That really hurt! You hit the ancient zyme. The ancient zyme is moderately damaged. The ancient zyme barely misses you. The ancient zyme hits you! Ouch! That really hurt! You die... .#..#### ## .#. .......# ..# ..##.. #......#.## #.##....x#### .# #..#.. .. # .#......#.##### #... ###....x## #... . ######@# #.## #..## .# #### # You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 64 | Abyss:1 | Noticed an ancient zyme 90 | Abyss:1 | Slain by an ancient zyme Action || total -------------------------++------- Melee: Hand axe || 4 Use: Scroll || 1 Armor: Leather armour || 2 Dodge: Dodged || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 90.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 90.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: Abyss:1