Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb (webtiles) character file. 2 glosham the Magician (level 1, 0/12 HPs) Began as a Deep Elf Wanderer on Sept 21, 2018. Was an Initiate of Dithmenos. Slain by a quokka (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (146 turns). glosham the Magician (Deep Elf Wanderer) Turns: 146, Time: 00:02:26 Health: 0/12 AC: 5 Str: 10 XL: 1 Next: 33% Magic: 6/6 EV: 9 Int: 15 God: Dithmenos [......] Gold: 21 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 spear Missiles e - 18 stones (quivered) Armour c - a +0 ring mail (worn) Scrolls b - a scroll of blinking Comestibles f - a ration Skills: - Level 1.0 Fighting - Level 3.2 Armour - Level 1.2 Stealth * Level 3.3 Spellcasting Level 1.1 Fire Magic Level 1.1 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Message History It was a potion of brilliance. You feel clever all of a sudden. Found 9 gold pieces. Found 18 stones. You see here 18 stones. e - 18 stones You see here 9 gold pieces. You now have 21 gold pieces (gained 9). You open the door. There is an open door here. Found a stone staircase leading down. Found a scroll labeled QEXZOLENIE. You feel a little less clever now. There is a stone staircase leading down here. You see here a scroll labeled QEXZOLENIE. As you read the scroll labeled QEXZOLENIE, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. There is a stone staircase leading down here. You climb downwards. A frilled lizard comes into view. The frilled lizard hisses angrily. You hear an angry hiss. There is a stone staircase leading up here. Found a ration and 8 gold pieces. A frilled lizard comes into view. An adder comes into view. Found a shadowy altar of Dithmenos. An adder comes into view. The adder hisses angrily. The adder moves out of view. A quokka comes into view. The adder bites you but does no damage. The teleport trap disappears. The frilled lizard disappears! There is a shadowy altar of Dithmenos here. You kneel at the altar of Dithmenos. Dithmenos welcomes you! The adder bites you. The quokka closely misses you. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ####### .........# ###§§....# .......$.# ####@§......# ...S.....# #..SSr......# .....l...# ##.##§....#### .........###..###.#.## .........##..## #...# ........##..## ##... #.....##..## ...# .###......## .### ....<###### .# You could see 2 adders and a quokka. Vanquished Creatures 2 hobgoblins (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | glosham set off with: a +2 dagger, a scroll of blinking, a | +0 ring mail, a +0 spear, a ration 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 6/6 36 | D:1 | HP: 1/12 [hobgoblin/club (5)] 140 | D:2 | Found a shadowy altar of Dithmenos. 145 | D:2 | Became a worshipper of Dithmenos the Shadowed 146 | D:2 | HP: 1/12 [adder (3)] 146 | D:2 | Slain by a quokka Vault maps used: D:1: arrival_zaba_pyramid D:2: grunt_temple_overflow_gold_and_silver, grunt_dithmenos_smoke Action || total -------------------------++------- Melee: Dagger || 18 Use: Scroll || 1 Potion || 1 Armor: Ring mail || 4 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: arrival_zaba_pyramid D:2: grunt_temple_overflow_gold_and_silver, grunt_dithmenos_smoke