Dungeon Crawl Stone Soup version 0.23-a0-164-g7711e57 (webtiles) character file. 0 glosham the Ducker (level 1, -1/10 HPs) Began as a Felid Abyssal Knight on Sept 10, 2018. Was a Follower of Lugonu. Slain by a white imp (3 damage) ... on level 1 of the Abyss. The game lasted 00:00:49 (49 turns). glosham the Ducker (Felid Abyssal Knight) Turns: 49, Time: 00:00:50 Health: -1/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 21 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 21 gold pieces. Inventory: Comestibles a - a ration Skills: - Level 3.0 Fighting - Level 3.2 Dodging * Level 0.0 Stealth - Level 2.0 Unarmed Combat - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, glosham the Felid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found 21 gold pieces. Found a corrupted altar of Lugonu. You see here 8 gold pieces. You now have 8 gold pieces. You see here 13 gold pieces. You now have 21 gold pieces (gained 13). Found a ring mail. A white imp comes into view. The white imp shouts, "Slither home, thou skyhacking milk-livered flax-wench!" A large abomination comes into view. The large abomination moves out of view. A large abomination comes into view. The large abomination moves out of view. The white imp shouts, "Slither away, thou puny rude-growing socdollager!" You start waiting. The white imp is too close now for your liking. The white imp hits you. The white imp freezes you. You closely miss the white imp. Your bite misses the white imp. The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the white imp. The white imp is heavily wounded. The white imp hits you. You die... .. ... ............... ................... .# ......... ......... .. . ... ... ......... # . .. .... ......... # ..#..##.### #..# ## #####.# #.#.# #.5.# ## . ##@## ##.# #.# #.# ### You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Felid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 27 | Abyss:1 | Noticed a large abomination 33 | Abyss:1 | Noticed a large abomination 49 | Abyss:1 | Slain by a white imp Vault maps used: Action || total -------------------------++------- Melee: Unarmed || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 12.2 | 0.0 | 49.0 Abyss | 100.0 | 100.0 | 0.0 | 12.2 | 0.0 | 49.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: