Dungeon Crawl Stone Soup version 0.22-b1-26-g9dbaab1 (webtiles) character file. 6 glosham the Vexing (level 1, 3/20 HPs) Began as an Ogre Arcane Marksman on Aug 8, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:03:04 (149 turns). glosham the Vexing (Ogre Arcane Marksman) Turns: 149, Time: 00:03:05 Health: 3/20 AC: 3 Str: 13 XL: 1 Next: 90% Magic: 2/2 EV: 10 Int: 14 God: Gold: 24 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . b - +0 club (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a cursed +0 club (weapon) Missiles c - 4 large rocks (quivered) d - 2 throwing nets Armour f - a +0 robe (worn) Comestibles e - a ration Skills: + Level 1.7 Fighting * Level 2.3 Throwing - Level 1.7 Dodging + Level 1.4 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 63% 4 #####.. Slow Hex #....... 13% 2 ###.... Portal Projectile Hex/Tloc #..... 41% 3 ####... Leda's Liquefaction Hex/Erth #......... 82% 4 #####.. Inner Flame Hex/Fire #....... 41% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The ooze is lightly wounded. The ooze closely misses you. You hit the ooze. The ooze is moderately wounded. The ooze barely misses you. You hit the ooze but do no damage. The ooze is moderately wounded. The ooze misses you. The ooze barely misses you. You hit the ooze. The ooze is heavily wounded. The ooze hits you. You hit the ooze. The ooze is severely wounded. The ooze misses you. You hit the ooze. The ooze is severely wounded. The ooze hits you but does no damage. You hit the ooze. You kill the ooze! Found 9 gold pieces. Found a dagger. You see here 10 gold pieces. You now have 15 gold pieces (gained 10). Found a dagger. A hobgoblin comes into view. A rat comes into view. Found a scroll labeled JUAJUANINEO. You see here 9 gold pieces. You now have 24 gold pieces (gained 9). The hobgoblin shouts! A giant cockroach comes into view. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * An adder comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #######.#.#####.# #... #............##.# #... #.......#.##.##.#### ####...##.#####.#...)....... ..........# #......##..... ....).....# #.#........... ..........# #.#.##.##..... ###.S....s#####.#.##.##..... #....#.rg@....#....##.#### #..).#.########.#####.# #...r#.# #.#####.# #...s#.# #.......# #.?....# #.######## .##.#### #.#......# # #.....##.# # ###.#.##.### #.#....... You could see an adder (wandering), a giant cockroach, a hobgoblin and a rat. Vanquished Creatures An ooze (D:2) 2 rats (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 149 | D:2 | Quit the game Action || total -------------------------++------- Melee: Club || 22 Armor: Robe || 5 Dodge: Dodged || 11 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 18.8 | 0.0 | 0.0 | 60.5 Dungeon | 100.0 | 100.0 | 18.8 | 0.0 | 0.0 | 60.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_jagged, minmay_misc_feat_enclosed