Dungeon Crawl Stone Soup version 0.22-b1-26-g9dbaab1 (webtiles) character file. 0 glosham the Skirmisher (level 1, -12/14 HPs) Began as a Tengu Abyssal Knight on Aug 8, 2018. Was a Follower of Lugonu. Mangled by an orange demon (13 damage) ... on level 1 of the Abyss. The game lasted 00:01:16 (55 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 55, Time: 00:01:17 Health: -12/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: glowing A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles e - a ration Skills: * Level 3.0 Fighting - Level 2.1 Polearms - Level 2.1 Armour - Level 1.1 Dodging - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History e - a ration Welcome, glosham the Tengu Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found 14 stones. Found a corrupted altar of Lugonu. An orange demon, a large abomination and a daeva come into view. The daeva is wielding an eudemon blade of holy wrath. The daeva shouts! The orange demon screeches! The daeva moves out of view. The daeva calls down the wrath of Xom upon you. Xom smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A hungry ghost comes into view. The hungry ghost hits you. * * * LOW HITPOINT WARNING * * * You feel a lot more hungry. A small abomination comes into view. Unknown command. Found a smoky brown potion. The orange demon stings you from afar! Ouch! That really hurt! You die... #.... #... #...! .... ## # ..#####... #.#.##..# #xW#4##.### ##.#..XA..# ##@.####X# ## #.....#..# .#. # #.#..#.##4## ...# #####..##..# # ..##..#.#..#.. ## #.. ..## # ..##. # .#.# #..#.#....A## .# .##.. .#....#.# # . .#... ....#. # # You could see a daeva, an orange demon, a large abomination, a hungry ghost and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 32 | Abyss:1 | Noticed a daeva 32 | Abyss:1 | Noticed an orange demon 32 | Abyss:1 | Noticed a large abomination 35 | Abyss:1 | HP: 1/14 [daeva/divine providence (13)] 46 | Abyss:1 | Noticed a hungry ghost 49 | Abyss:1 | HP: 1/14 [hungry ghost (1)] 53 | Abyss:1 | Noticed a small abomination 55 | Abyss:1 | Mangled by an orange demon Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 55.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 55.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: