Dungeon Crawl Stone Soup version 0.23-a0-32-g1388f29 (webtiles) character file. 4 glosham the Skirmisher (level 1, -10/19 HPs) Began as a Formicid Berserker on Aug 4, 2018. Was a Follower of Trog. Mangled by a hornet zombie (13 damage) ... on level 15 of the Dungeon. The game lasted 00:02:09 (82 turns). glosham the Skirmisher (Formicid Berserker) Turns: 82, Time: 00:02:10 Health: -10/19 AC: 2 Str: 21 XL: 1 Next: 77% Magic: 1/1 EV: 12 Int: 6 God: Trog [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 15 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 9 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Comestibles c - 3 rations Skills: * Level 3.7 Fighting - Level 3.0 Axes - Level 2.1 Armour - Level 1.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Vaults: D:13-14 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You feel quite a bit more hungry. A shaft appears beneath you! You fall through a shaft for 2 floors! The shaft crumbles and collapses. A centaur comes into view. The centaur shouts! Found 6 gold pieces and a longbow. Found an escape hatch in the ceiling. Are you sure you want to shaft yourself? You feel quite a bit more hungry. The centaur wields a shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. A shaft appears beneath you! You fall through a shaft for 3 floors! The shaft crumbles and collapses. You hear a distant snort. Hark! There is an entrance to a minotaur's labyrinth on this level. Find the entrance quickly before the gate is sealed! Found a short sword, 30 bolts and 16 gold pieces. Found a stone staircase leading up. Are you sure you want to shaft yourself? You feel somewhat more hungry. A shaft appears beneath you! You fall through a shaft for 2 floors! The shaft crumbles and collapses. Beware, you cannot shaft yourself on this level. Found 11 bolts. A hornet zombie comes into view. You hit the hornet zombie but do no damage. The hornet zombie barely misses you. You closely miss the hornet zombie. The hornet zombie hits you! Ouch! That really hurt! The hornet zombie completely misses you. You hit the hornet zombie. The hornet zombie is lightly damaged. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the hornet zombie. The hornet zombie is lightly damaged. The hornet zombie hits you! Ouch! That really hurt! You die... ###.##.......# ............### #.##.....#.#.# #............ #.##.....#.# # #..........# .# #.##.....#.+ #.# #########.###....Z.# { ... ..........# ####@#.##+##.#.# ########### #.......(...# ###.#.#.#.#.# #####.....# ####### You could see a hornet zombie. Vanquished Creatures An ooze (D:4) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Formicid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 7 | D:1 | You fall through a shaft! 10 | D:2 | You fall through a shaft! 26 | D:4 | You fall through a shaft! 26 | D:5 | Entered Level 5 of the Dungeon 26 | D:5 | Noticed a crimson imp 29 | D:5 | You fall through a shaft for 3 floors! 32 | D:8 | You fall through a shaft for 2 floors! 32 | D:10 | Entered Level 10 of the Dungeon 32 | D:10 | Noticed a centaur 35 | D:10 | You fall through a shaft for 3 floors! 38 | D:13 | You fall through a shaft for 2 floors! 38 | D:15 | Entered Level 15 of the Dungeon 72 | D:15 | Noticed a hornet zombie 82 | D:15 | Mangled by a hornet zombie Vault maps used: D:1: dpeg_arrival_morbid_curiosity, grunt_decor_mini_mirrors, minmay_pentomino_s4 D:2: kb_forest_paths, zin_statuary, minmay_door_square, uniq_robin D:3: tso_metal_star, uniq_terence, uniq_natasha D:4: amethyst_overflow_temple_binary D:5: first_ration D:8: gammafunk_ghost_necromancy, hangedman_little_slice_of_home, minivault_4 D:13: lab_entry_generic D:15: hangedman_depths_entry_civil_slaughter, minmay_misc_feat_doors Action || total -------------------------++------- Melee: Hand axe || 9 Abil: Shaft Self || 7 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 1 | 0.0 | 82 +---------+---------+-------+---------+---------+-------+--------- D:4 | 0 | 7 | 0.0 | 0 | 1 | 0.0 | 11 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 9.1 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 9.1 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_morbid_curiosity, grunt_decor_mini_mirrors, minmay_pentomino_s4 D:2: kb_forest_paths, zin_statuary, minmay_door_square, uniq_robin D:3: tso_metal_star, uniq_terence, uniq_natasha D:4: amethyst_overflow_temple_binary D:5: first_ration D:8: gammafunk_ghost_necromancy, hangedman_little_slice_of_home, minivault_4 D:13: lab_entry_generic D:15: hangedman_depths_entry_civil_slaughter, minmay_misc_feat_doors