Dungeon Crawl Stone Soup version 0.23-a0-32-g1388f29 (webtiles) character file. 0 glosham the Skirmisher (level 1, -14/19 HPs) Began as a Hill Orc Abyssal Knight on Aug 4, 2018. Was a Follower of Lugonu. Demolished by a small abomination (15 damage) ... on level 1 of the Abyss. The game lasted 00:01:04 (73 turns). glosham the Skirmisher (Hill Orc Abyssal Knight) Turns: 73, Time: 00:01:05 Health: -14/19 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 5 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: * Level 3.6 Fighting - Level 2.6 Axes - Level 2.1 Armour - Level 0.7 Dodging - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Welcome, glosham the Hill Orc Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 5 gold pieces. You see here 5 gold pieces. You now have 5 gold pieces. Found 16 stones. Found a gateway leading out of the Abyss. Found 25 bolts. A small abomination comes into view. The small abomination moves out of view. You hit the small abomination. The small abomination is lightly damaged. The small abomination barely misses you. The small abomination hits you! Ouch! That really hurt! You hit the small abomination but do no damage. The small abomination is lightly damaged. The small abomination closely misses you. Unknown command. You hit the small abomination but do no damage. The small abomination is lightly damaged. The small abomination hits you. * * * LOW HITPOINT WARNING * * * You hit the small abomination but do no damage. The small abomination is lightly damaged. The small abomination closely misses you. Unknown command. The small abomination hits you! Ouch! That really hurt! You die... . .. ##..... .# . ####..##...# #. #...#.##.# # ##..#.#...# ###........ # . ##.##.#.#.### #..#§....#...# #....§..#..# #..@## .§# #.§..#x#.## ##.####..# #. ###§. # .# # You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Hill Orc Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 39 | Abyss:1 | Noticed a small abomination 71 | Abyss:1 | HP: 1/19 [small abomination (5)] 73 | Abyss:1 | Demolished by a small abomination Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 4 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 73 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 73.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: