Dungeon Crawl Stone Soup version 0.23-a0-32-g1388f29 (webtiles) character file. 0 glosham the Skirmisher (level 1, -6/19 HPs) Began as a Hill Orc Abyssal Knight on Aug 4, 2018. Was a Follower of Lugonu. Mangled by a large abomination (25 damage) ... on level 1 of the Abyss. The game lasted 00:01:25 (91 turns). glosham the Skirmisher (Hill Orc Abyssal Knight) Turns: 91, Time: 00:01:26 Health: -6/19 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: [screaming 2], [inhibited regeneration] a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} Comestibles c - a ration Skills: * Level 3.6 Fighting - Level 2.6 Axes - Level 2.1 Armour - Level 0.7 Dodging - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations [You sometimes yell uncontrollably at your foes.] [You do not regenerate when monsters are visible.] Message History Welcome, glosham the Hill Orc Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a scroll labeled FOVVOL ADOXAXO. You see here a scroll labeled FOVVOL ADOXAXO. d - a scroll labeled FOVVOL ADOXAXO Found a gateway leading out of the Abyss. Found 20 bolts. A large abomination comes into view. A wretched star comes into view. The wretched star pulses with an eldritch light! You feel the urge to shout. You feel a strong urge to yell. The large abomination barely misses you. The wretched star pulses with an eldritch light! Your regeneration stops near monsters. A large abomination comes into view. The large abomination hits you!! Ouch! That really hurt! You die... . .X. #..# ### #..##.## #..#@# ####X#....... # ###.#*##...#$#. #. # #.#.# #...# #.##. #.## ...# ##.... #..## ##..# #.....##...# #.# # ..#### #. ####...# You could see a wretched star and a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Hill Orc Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 27 | Abyss:1 | Noticed a large abomination 73 | Abyss:1 | Noticed a wretched star 89 | Abyss:1 | Noticed a large abomination 91 | Abyss:1 | Mangled by a large abomination Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 91 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 91.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 91.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: