Dungeon Crawl Stone Soup version 0.23-a0-32-g1388f29 (webtiles) character file. 0 glosham the Skirmisher (level 1, -22/19 HPs) Began as a Hill Orc Abyssal Knight on Aug 4, 2018. Was a Follower of Lugonu. Annihilated by a large abomination (30 damage) ... on level 2 of the Abyss. The game lasted 00:03:05 (103 turns). glosham the Skirmisher (Hill Orc Abyssal Knight) Turns: 103, Time: 00:03:06 Health: -22/19 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: confused A: no striking features a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +1 hand axe Armour f - a +0 leather armour (worn) Wands d - a wand of random effects (19) e - a wand of polymorph (8) Comestibles c - a ration Skills: * Level 3.6 Fighting - Level 2.6 Axes - Level 2.1 Armour - Level 0.7 Dodging - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Stone Arrow Conj/Erth #..... 77% 3 ####... Passwall Tmut/Erth #....... 52% 2 ###.... Lee's Rapid Deconstruct Erth #......... 100% 5 ######. Sandblast Erth #..... 38% 1 ##..... Petrify Tmut/Erth #....... 99% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History You bump into the stone wall. The golden eye blinks at you. You are more confused. You completely miss the golden eye. The golden eye blinks at you. You are more confused. You miss the golden eye. You completely miss the golden eye. The golden eye blinks at you. You resist with some effort. You miss the golden eye. The golden eye blinks at you. You are more confused. You bump into the stone wall. You barely miss the golden eye. The golden eye blinks! You bump into the stone wall. You bump into the stone wall. You miss the golden eye. The golden eye blinks at you. You are more confused. You slash the large abomination! The large abomination is lightly damaged. The golden eye blinks at you. You easily resist. The large abomination hits you! Ouch! That really hurt! The golden eye blinks at you. You are more confused. You bump into the stone wall. The large abomination closely misses you. The golden eye blinks at you. You are more confused. Unknown command. You bump into the stone wall. The golden eye blinks! The large abomination completely misses you. Unknown command. You hit the large abomination but do no damage. The large abomination is lightly damaged. The large abomination hits you!! Ouch! That really hurt! You die... .. ## ##. ## #. #..# .. .#... .....# (.## . .. .#.## .. #. .#..# . . .###.. # .# ##.G... .# #.#..#ยง#### # .. #....#@..# .# # #.#X#.# .## . # #.# # ##. ..... #. #...... .# .##.... .# ####... .. ###. # You could see a large abomination and a golden eye. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Hill Orc Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 2/2 48 | Abyss:2 | Noticed a fire bat 51 | Abyss:2 | Noticed a basilisk 51 | Abyss:2 | a fire bat changed into a basilisk 52 | Abyss:2 | Noticed a golden eye 52 | Abyss:2 | a basilisk changed into a golden eye 93 | Abyss:2 | Noticed a large abomination 103 | Abyss:2 | Annihilated by a large abomination Vault maps used: Abyss:2: bh_abyss_exit_spiral, hangedman_classic_abyss_death, hangedman_decor_riveting, hangedman_abyss_river_spirits Action || total -------------------------++------- Melee: War axe || 14 Evoke: Wand || 4 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 103 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 51.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:2: bh_abyss_exit_spiral, hangedman_classic_abyss_death, hangedman_decor_riveting, hangedman_abyss_river_spirits