Dungeon Crawl Stone Soup version 0.22-a0-880-gb7b0c8b (webtiles) character file. 0 glosham the Vexing (level 1, 19/19 HPs) Began as an Ogre Arcane Marksman on July 30, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (22 turns). glosham the Vexing (Ogre Arcane Marksman) Turns: 22, Time: 00:00:18 Health: 19/19 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 4 large rocks (quivered) d - 2 throwing nets Armour a - a +0 robe (worn) Comestibles f - a ration Skills: + Level 1.3 Fighting * Level 2.0 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 65% 4 #####.. Slow Hex #....... 13% 2 ###.... Portal Projectile Hex/Tloc #..... 41% 3 ####... Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Inner Flame Hex/Fire #....... 41% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Hello, welcome to Dungeon Crawl Stone Soup 0.22-a0-880-gb7b0c8b! (c) Copyright 1997-2002 Linley Henzell, 2002-2018 Crawl DevTeam Read the instructions for legal details. (Options read from glosham.rc.) Welcome, glosham the Ogre Arcane Marksman. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ♣♣♣♣♣♣♣♣♣.# ♣......<♣.# ♣.PPPPP♣♣@# ♣.P≈≈≈P...# ♣.P≈8≈P.♣...# ♣.P≈≈≈P.♣..## ♣.PPPPP.♣.... ♣.......♣..### ♣♣♣♣♣♣♣♣♣..# #..# ..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 22 | D:1 | Quit the game Vault maps used: D:1: tarquinn_simple_flora_water_a Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 22 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: tarquinn_simple_flora_water_a