Dungeon Crawl Stone Soup version 0.22-a0-565-gfc6459a (webtiles) character file. 0 glosham the Skirmisher (level 1, -9/18 HPs) Began as a Mummy Abyssal Knight on June 28, 2018. Was a Follower of Lugonu. Mangled by an anaconda zombie (13 damage) ... on level 1 of the Abyss. The game lasted 00:00:41 (37 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 37, Time: 00:00:42 Health: -9/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting - Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, glosham the Mummy Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found 17 stones. You see here 17 stones. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An anaconda zombie comes into view. A tormentor comes into view. You barely miss the anaconda zombie. The anaconda zombie grabs you. The anaconda zombie bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The anaconda zombie constricts you. The anaconda zombie bites you! Ouch! That really hurt! You die... ... .#.##. #.. ... .. 2. ..# ... ##.. #.####.##.. ..# #...# ##..#..#..... #..##.#..#..# #. ### #.###....#....≈#... #.# ........Z#..≈≈≈#.# # #. ##....@#....≈# ##..#.#. ...##...#....≈≈#≈# (#.## ....##.#....##.#.#. # ####. #####...##.##.. . . #......#.## .. .# #... #...##. .#.. .# .Z# ###..#.##.## .# #.. .... . # ..# #....## You could see an anaconda zombie. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 30 | Abyss:1 | Noticed an anaconda zombie 34 | Abyss:1 | Noticed a tormentor 37 | Abyss:1 | Mangled by an anaconda zombie Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 37 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 37.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 37.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: