Dungeon Crawl Stone Soup version 0.22-a0-558-gc224181 (webtiles) character file. 0 glosham the Skirmisher (level 1, -12/18 HPs) Began as a Mummy Abyssal Knight on June 26, 2018. Was a Follower of Lugonu. Mangled by a shadow (30 damage) ... on level 2 of the Abyss. The game lasted 00:01:36 (56 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 56, Time: 00:01:37 Health: -12/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) c - a +0 lajatang Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting - Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, glosham the Mummy Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found two corrupted altars of Lugonu. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a ring mail. Found a scroll labeled ZIPLAB FUJOFELE. Found a ring mail. You see here a scroll labeled ZIPLAB FUJOFELE. As you read the scroll labeled ZIPLAB FUJOFELE, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. You see here a ring mail. A shadow comes into view. The shadow slips into darkness. The shadow flickers and vanishes! Found 13 arrows. Found a lajatang. Found a gateway leading deeper into the Abyss. You see here a lajatang. c - a lajatang The shadow strikes at you from the darkness! Ouch! That really hurt! You die... ##. . .. ...#.. . .. #. ......# . ##. ..# # #.....#. ..#>. . ##...#.# ...# #(.....#.##.#.#... .# #....@....... #.##.#..{...#.##. .## #..###....## ...#..#..#..#.# # .#.###....# ###...####### #.#.#.....# ..#...#.###.### #..... #. .##.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 39 | Abyss:2 | Noticed a shadow 56 | Abyss:2 | Mangled by a shadow Vault maps used: Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 56 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: