Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 83 glosham the Ruffian (level 4, -7/23 HPs) Began as a Vine Stalker Hunter on May 29, 2018. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:11:08 (332 turns). glosham the Ruffian (Vine Stalker Hunter) Turns: 332, Time: 00:11:09 Health: -7/23 AC: 6 Str: 15 XL: 4 Next: 44% Magic: 0/5 EV: 9 Int: 12 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.47/turn A - ring of stealth MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) b - a +0 short sword Missiles d - 13 bolts (quivered) e - 49 stones Armour c - a +0 leather armour g - a +0 scale mail (worn) Jewellery A - a ring of stealth (left hand) Scrolls i - 2 scrolls of teleportation {unknown} Potions h - a potion of curing {unknown} Comestibles f - 2 rations Skills: + Level 1.8 Fighting - Level 3.6 Crossbows - Level 1.5 Dodging - Level 1.2 Stealth * Level 3.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You barely miss the orc. Your bite misses the orc. The orc barely misses you. You hit the orc. You bite the orc. You drain its power. The orc is severely wounded. The orc barely misses you. You hit the orc but do no damage. The orc is severely wounded. The orc closely misses you. You hit the orc. You kill the orc! Items here: )) [ †† a flail; a leather armour; a hand axe; an orc corpse x2 a - a +1 hand crossbow (weapon) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. Firing (i - inventory. (,) - cycle): d - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a war axe You shoot a bolt. The bolt closely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest hits you with a war axe. Firing (i - inventory. (,) - cycle): d - 16 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a war axe You shoot a bolt. The bolt closely misses the orc priest. The orc priest barely misses you. Firing (i - inventory. (,) - cycle): d - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a war axe You shoot a bolt. The bolt hits the orc priest. The orc priest is lightly wounded. The orc priest hits you with a war axe! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (,) - cycle): d - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a war axe (lightly wounded) You shoot a bolt. The bolt closely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ###### ####..... #.......# #.......# #.......# #.(.....# #..(.o..# #.....@.# ####+#+## You could see an orc priest. Vanquished Creatures A jelly (D:2) 3 adders (D:2) An ooze (D:2) A leopard gecko (D:2) 4 orcs (D:2) 2 bats 3 goblins 3 hobgoblins A jackal (D:2) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Vine Stalker Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 57 | D:2 | Reached skill level 1 in Unarmed Combat 57 | D:2 | Reached XP level 2. HP: 14/15 MP: 1/3 59 | D:2 | Reached skill level 2 in Unarmed Combat 68 | D:2 | Reached XP level 3. HP: 18/18 MP: 2/4 147 | D:2 | Reached skill level 3 in Unarmed Combat 147 | D:2 | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 147 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 332 | D:3 | Killed from afar by an orc priest Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 2 3 | 3.9 Fighting | | 1.8 Crossbows | | 3.6 Dodging | | 1.5 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 17 | 21 || 38 Bite | 1 | 5 || 6 Fire: Hand crossbow | 5 | 12 || 17 Armor: Scale mail | 11 | 10 || 21 Dodge: Dodged | 10 | 16 || 26 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.6 | 0.0 | 0.0 | 103.3 Dungeon | 100.0 | 100.0 | 6.6 | 0.0 | 0.0 | 103.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lemuel_arrival_broad_hall, kennysheep_decorative_pillar, xom_teletrap_fun D:3: uniq_grinder