Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 glosham the Skirmisher (level 1, -2/27 HPs) Began as a Human Abyssal Knight on May 29, 2018. Was a Follower of Lugonu. Killed from afar by a starcursed mass (7 damage) ... with an accursed screaming ... on level 1 of the Abyss. The game lasted 00:01:25 (93 turns). glosham the Skirmisher (Human Abyssal Knight) Turns: 93, Time: 00:01:26 Health: -2/27 AC: 20 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 2 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: tree-form, non-regenerating, diseased A: no striking features a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You were a tree. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (melded) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.0 Axes - Level 2.0 Armour - Level 1.0 Dodging * Level 0.0 Stealth - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Message History Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. A starcursed mass splits. Found a scroll labeled KOTEMISOUN. Found a scroll labeled QEAMNIEMEO. A starcursed mass splits. A red devil and an ancient zyme come into view. You feel yourself growing ill in the presence of the ancient zyme. You feel yourself growing ill in the presence of the ancient zyme. A chaos spawn comes into view. The ynoxinul bellows! Unknown command. Found an emerald potion. You feel yourself growing ill in the presence of the ancient zyme. The starcursed mass shrieks in your mind. The starcursed mass shrieks in your mind. You see here an emerald potion. You aren't carrying any spellbooks or scrolls. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. A starcursed mass splits. You hit the chaos spawn but do no damage. You feel yourself growing ill in the presence of the ancient zyme. A starcursed mass splits. The chaos spawn gores you but does no damage. You hit the chaos spawn. The chaos spawn is lightly wounded. The chaos spawn gores you but does no damage. You feel ill. You hit the chaos spawn. The chaos spawn is lightly wounded. A chorus of shrieks assaults your mind. * * * LOW HITPOINT WARNING * * * The chaos spawn gores you but does no damage. You hit the chaos spawn. The chaos spawn is lightly wounded. A chorus of shrieks assaults your mind. You die... # ## #.##....# .#.#.# #......#....# . ......#. .#...#..# #.....x#.###..# #. #.####.##.#..# ..# . .....###X#XX.# ### #...#...# # ##4.#...# #♣.#...#.# #.#.#..#..# ..#.## #..#. #.#..# ## #. # # # # . . # You could see 3 starcursed masses, an ancient zyme and a chaos spawn. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Human Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 27 | Abyss:1 | Noticed a starcursed mass 65 | Abyss:1 | Noticed an ancient zyme 65 | Abyss:1 | Noticed a red devil 71 | Abyss:1 | Noticed a chaos spawn 73 | Abyss:1 | Noticed a ynoxinul 93 | Abyss:1 | Killed from afar by a starcursed mass Action || total -------------------------++------- Melee: Hand axe || 4 Use: Potion || 1 Armor: Skin || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 93.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 93.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: