Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 glosham the Skirmisher (level 1, -21/18 HPs) Began as a Mummy Abyssal Knight on May 29, 2018. Was a Follower of Lugonu. Blown up by a cacodemon (39 damage) ... with a bolt of energy ... on level 3 of the Abyss. The game lasted 00:01:31 (64 turns). glosham the Skirmisher (Mummy Abyssal Knight) Turns: 64, Time: 00:01:32 Health: -21/18 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 (11) God: Lugonu [*.....] Gold: 63 SH: 0 Dex: 11 Spells: 0/0 levels left rFire x . . SeeInvis . a - +1 hand axe rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Depart the Abyss, Renounce Religion You were on level 3 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: - Level 3.0 Fighting - Level 1.5 Axes - Level 1.5 Armour - Level 0.7 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History d - a runed falchion There is a gateway leading deeper into the Abyss here. As you read the scroll labeled FAHIFF UV UGRAOTA, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) This weapon is holy and will not allow you to wield it. d - a falchion of holy wrath Drop what? 3/52 slots (_ for help) (? for menu, Esc to quit) You drop a falchion of holy wrath. You plunge deeper into the Abyss. The abyssal rune of Zot can be found at this depth. Found a corrupted altar of Lugonu. You see here 22 gold pieces. You now have 22 gold pieces. Found a throwing net. Found 41 gold pieces and 17 stones. Found a gateway leading out of the Abyss. You see here 41 gold pieces. You now have 63 gold pieces (gained 41). Found a gateway leading out of the Abyss. Found a scroll of remove curse. A cacodemon comes into view. The cacodemon shouts! The cacodemon gestures at you. You are confused. Found a plate armour. Found a gateway leading deeper into the Abyss. You're too confused to move! The cacodemon gestures at you. Strange energies course through your body. Your body decomposes! You feel dopey. Unknown command. Unknown command. You're too confused to move! You feel less confused. The cacodemon gestures at you. The bolt of energy hits you! Ouch! That really hurt! You die... .# ...#...# #. ##....### ###∩...#.#.### # #..#.....#.#.# 2. #.#.#. ..#.#.#.... #.#.....#.....?.... #...###.##..#2.... ## #......# #.# #....##@### .>[. .. #...# ... ..#.#.## # # #.. ## .# ...# # #..# ..#. ##.. ... You could see a cacodemon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Mummy Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 35 | Abyss:3 | Found a corrupted altar of Lugonu. 58 | Abyss:3 | Noticed a cacodemon 64 | Abyss:3 | Blown up by a cacodemon Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 21.3 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 21.3 +-------+-------+-------+-------+-------+---------------------- Vault maps used: Abyss:2: hangedman_cross_veins Abyss:3: small_statue_intersection, hangedman_abyss_or_decor_lesser_grid, hangedman_decor_lopped, evilmike_nicolae_abyss_rune_betentacled_crabyss