Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 46 glosham the Skirmisher (level 3, -5/30 HPs) Began as a Mummy Death Knight on Apr 2, 2018. Was a Follower of Yredelemnul. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on Level 4 of the Dungeon. The game lasted 00:09:45 (565 turns). glosham the Skirmisher (Mummy Death Knight) Turns: 565, Time: 00:09:45 HP -5/30 AC 4 Str 17 XL: 3 Next: 46% MP 4/4 EV 10 Int 10 God: Yredelemnul [*.....] Gold 40 SH 0 Dex 11 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . b - +2 greatsling (flame) rCold + . . Clarity . f - +1 leather armour rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) l - ring of wizardry @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: Animate Remains, Renounce Religion You were on level 4 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 40 gold pieces. Inventory: Hand weapons a - a +1 mace b - a +2 greatsling of flaming (weapon) c - a +0 blowgun i - a +0 club k - a +0 hunting sling Missiles e - 35 stones g - 15 poisoned needles j - 8 exploding sling bullets (quivered) Armour d - a +0 leather armour f - a +1 leather armour (worn) h - a +0 robe Scrolls n - a scroll of amnesia Jewellery l - a ring of wizardry (left hand) Skills: * Level 3.9 Fighting - Level 1.5 Maces & Flails - Level 0.7 Armour - Level 0.7 Dodging - Level 2.4 Invocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History The exploding sling bullet hits the orc priest! You kill the orc priest! Yredelemnul accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The exploding sling bullet explodes! The orc priest mumbles some strange prayers to Beogh against you. Something smites you! * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (,) - cycle): j - 10 exploding sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a short sword and wearing a ring mail (moderately wounded) You shoot an exploding sling bullet. The exploding sling bullet closely misses the orc priest. The exploding sling bullet hits the orc wizard! The orc wizard is severely wounded. The exploding sling bullet explodes! The explosion of sling bullet fragments engulfs the orc wizard. The orc wizard is severely wounded. The explosion of sling bullet fragments engulfs the orc priest. The orc priest is moderately wounded. The orc wizard casts a spell. The orc wizard blinks! Firing (i - inventory. (,) - cycle): j - 9 exploding sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a short sword and wearing a ring mail (moderately wounded) You shoot an exploding sling bullet. The exploding sling bullet hits the orc wizard but does no damage. The orc wizard is severely wounded. The exploding sling bullet explodes! The explosion of sling bullet fragments engulfs the orc wizard. The orc wizard is almost dead. The orc wizard gestures at you while chanting. You resist. The orc wizard casts a spell at you. The magic dart hits you! You die... Yredelemnul claims you as an undead slave. ...........+ ####....#### #......# #.#.##.# #.#.##.# #.#.##.# #+# #.#..#.# #.# #.##.#.########.######## #.##.#.##......@.o.)o..ยง #.##.#.##.####...######. #......##.# #...!.# ####.####.# ##...## #......# ##.## ######## #.# #.# #.# #.# You could see an orc priest and an orc wizard. Vanquished Creatures An orc priest (D:4) A worm (D:4) An orc (D:4) A hobgoblin (D:4) 2 kobolds (D:3) 2 ball pythons 2 bats 2 rats 12 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Mummy Death Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 282 | D:4 | Reached XP level 2. HP: 8/23 MP: 2/2 399 | D:4 | Reached skill level 3 in Fighting 526 | D:4 | Noticed an earth elemental 528 | D:4 | Found a stormy altar of Qazlal. 559 | D:4 | Noticed an orc priest 561 | D:4 | Noticed an orc priest 561 | D:4 | Noticed an orc wizard 563 | D:4 | Killed an orc priest 563 | D:4 | Reached XP level 3. HP: 13/30 MP: 4/4 565 | D:4 | Killed from afar by an orc wizard Action || total -------------------------++------- Melee: Mace || 17 Fire: Hunting sling || 10 Greatsling || 17 Use: Scroll || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 120.8 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 120.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_fog D:3: first_bread D:4: nicolae_qazlal_style_of_elements, corexii_hall_statues_u