Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 7 glosham the Skirmisher (level 1, 0/17 HPs) Began as a Mummy Death Knight on Apr 2, 2018. Was a Follower of Yredelemnul. Slain by a jackal (1 damage) ... on Level 1 of the Dungeon. The game lasted 00:03:35 (153 turns). glosham the Skirmisher (Mummy Death Knight) Turns: 153, Time: 00:03:35 HP 0/17 AC 3 Str 16 XL: 1 Next: 91% MP 1/1 EV 10 Int 10 God: Yredelemnul [*.....] Gold 12 SH 0 Dex 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +1 mace rCold + . . Clarity . e - +0 leather armour rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: Animate Remains, Renounce Religion You were on level 1 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand weapons a - a +1 mace (weapon) b - a +0 hunting sling c - a +0 whip d - a +0 club g - a +0 club Missiles f - 19 stones (quivered) Armour e - a +0 leather armour (worn) h - a +0 leather armour Scrolls i - 2 scrolls of identify j - a scroll of recharging {unknown} Skills: * Level 2.7 Fighting - Level 1.5 Maces & Flails - Level 0.7 Armour - Level 0.7 Dodging - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History Firing (i - inventory): f - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You shoot a stone. The stone hits the hobgoblin. You kill the hobgoblin! Yredelemnul accepts your kill. Firing (i - inventory): f - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - giant gecko Aim: a giant gecko (clinging) You shoot a stone. The stone closely misses the giant gecko. a - a +1 mace (weapon) The giant gecko closely misses you. You hit the giant gecko but do no damage. The giant gecko barely misses you. You barely miss the giant gecko. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The giant gecko closely misses you. You closely miss the giant gecko. The giant gecko closely misses you. You barely miss the giant gecko. The giant gecko barely misses you. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You hit the giant gecko. The giant gecko is heavily wounded. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The giant gecko bites you but does no damage. You hit the giant gecko but do no damage. The giant gecko is moderately wounded. The giant gecko closely misses you. You hit the giant gecko. The giant gecko is almost dead. The giant gecko misses you. The giant gecko bites you but does no damage. You hit the giant gecko. You kill the giant gecko! Yredelemnul accepts your kill. The jackal bites you. You die... Yredelemnul claims you as an undead slave. ♣♣...♣ ♣..<.♣♣ ♣.....♣ ♣>♣.♣♣♣ ♣♣..♣♣ ♣♣..♣ ♣♣♣.♣ ♣...♣ ♣♣@♣♣ ♣♣h♣ .# ###.########..# #...(..h(....... #.....l....(.... ##...#........... #.....#.......... #............... #.....#......... You could see a jackal. Vanquished Creatures A giant gecko (D:1) A hobgoblin (D:1) 2 goblins (D:2) 2 kobolds A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Mummy Death Knight, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:1 | HP: 1/17 [giant gecko (2)] 153 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Mace || 21 Fire: Hunting sling || 3 Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: roderic_dead_forest, st_stairs_12 D:2: kennysheep_big_empty_room