Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 38 glosham the Skirmisher (level 3, -2/29 HPs) Began as a Barachi Air Elementalist on June 11, 2017. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 6 of the Dungeon on June 13, 2017. The game lasted 00:17:43 (882 turns). glosham the Skirmisher (Barachi Air Elementalist) Turns: 882, Time: 00:17:44 Health: -2/29 AC: 2 Str: 9 XL: 3 Next: 43% Magic: 0/6 EV: 12 Int: 16 God: Gold: 108 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . k - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn A - ring of wizardry MPRegen 0.1/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 6 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 37 arrows h - 18 stones (quivered) p - 4 poisoned needles Armour k - a +0 robe (worn) Jewellery A - a ring of wizardry (left hand) Scrolls g - a scroll of amnesia {unknown} i - a scroll of remove curse {unknown} j - a scroll of immolation {unknown} n - 2 scrolls of identify {unknown} s - a scroll of enchant armour {unknown} Potions d - a potion of berserk rage {unknown} l - a potion of curing {unknown} m - a potion of heal wounds o - a potion of ambrosia {unknown} r - a potion of mutation {unknown} Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration f - 2 chunks of flesh q - 2 fruits Skills: * Level 3.6 Fighting - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting - Level 1.1 Conjurations - Level 3.2 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Shock Conj/Air #... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Zin Annotations: D:5 1 runed door, exclusion: angel Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Aim: an ogre, wielding a giant club (heavily wounded) The zap hits the ogre. The ogre is heavily wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The zap hits the ogre. The ogre is heavily wounded. The ogre hits you with a giant club. You hit the ogre. The ogre is severely wounded. The ogre misses you. You closely miss the ogre. The ogre is severely wounded. The ogre hits you but does no damage. You hit the ogre. The ogre is severely wounded. You hit the ogre but do no damage. The ogre is severely wounded. The ogre hits you with a giant club! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (severely wounded) The zap hits the ogre. The ogre is almost dead. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. The ogre misses you. You barely miss the ogre. The ogre is almost dead. You are ready to hop once more. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... #... #....#.....#......# #... #....'.....#......# #... #....#.....#......# #... #....#.....#......# ... #....#.....#......# ###'###...##.....#...#### #....########'######## #..........#....# #........O@#....# #..........'....# ################# You could see an ogre. Vanquished Creatures A hound skeleton (D:6) An adder (D:6) 2 giant cockroaches 3 goblins A hobgoblin (D:1) 2 jackals (D:1) 2 bats (D:1) A frilled lizard (D:2) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Barachi Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Reached skill level 1 in Fighting 365 | D:1 | Reached XP level 2. HP: 19/22 MP: 1/5 414 | D:1 | Reached skill level 2 in Fighting 644 | D:2 | Found a shadowy altar of Dithmenos. 693 | D:5 | Entered Level 5 of the Dungeon 706 | D:5 | Found a runed door. 706 | D:5 | Found a glowing silver altar of Zin. 706 | D:5 | Noticed an angel 737 | D:6 | Reached skill level 3 in Fighting 737 | D:6 | Reached XP level 3. HP: 18/29 MP: 0/6 866 | D:6 | Noticed an ogre 882 | D:6 | Slain by an ogre Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 3 | 3.6 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 1.1 Air Magic | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 1 Dagger || 9 Cast: Shock || 35 Abil: Hop || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 25 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.1 | 0.0 | 87.5 Dungeon | 100.0 | 100.0 | 0.0 | 5.1 | 0.0 | 87.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_statuegarden D:2: lemuel_crystal_altar, minmay_overflow_temple_star_hex, nicolae_dithmenos_shadow_blocks D:3: lemuel_coloured_pillars_altar, first_bread D:4: minmay_temple_entry_trees D:5: lemuel_angel_altar