Dungeon Crawl Stone Soup version 0.21-a0-52-gbf49515 (webtiles) character file. 0 glosham the Skirmisher (level 1, -7/20 HPs) Began as a Gnoll Abyssal Knight on June 13, 2017. Was a Follower of Lugonu. Mangled by a sixfirhy (10 damage) ... on level 1 of the Abyss. The game lasted 00:01:17 (85 turns). glosham the Skirmisher (Gnoll Abyssal Knight) Turns: 85, Time: 00:01:17 Health: -7/20 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: short attention span, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of lignification {unknown} Comestibles c - a bread ration Skills: - Level 4.8 Fighting - Level 3.2 Short Blades - Level 3.2 Armour - Level 1.7 Dodging * Level 0.0 Stealth - Level 3.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, glosham the Gnoll Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Unknown command. Found a gateway leading out of the Abyss. Found a fuming brown potion. You see here a fuming brown potion. d - a fuming brown potion Unknown command. Found a hunting sling. An orange demon comes into view. The orange demon screeches! Found 18 arrows. The glowing orange brain turns its attention towards you. A sixfirhy comes into view. The sixfirhy hits you. The sixfirhy shocks you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! Ouch! That really hurt! You die... .#.#≈.# ≈≈≈≈≈.. ≈≈≈≈... ##..... ..##..#..# .. # # ....#..##..# . . .# ##......# ..#.#.. #..#@# #.....# #.#3....# ##..#.######.#....#.. .. §....#.##G#....# #..#..# .#.4...#.... #.##..#.4#....#.##.# ##. ..#...#...## . . #...4.#..#.....# .. ..#.#####.....## You could see a glowing orange brain, an orange demon and a sixfirhy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 3/3 66 | Abyss:1 | Noticed an orange demon 80 | Abyss:1 | Noticed a glowing orange brain 85 | Abyss:1 | Noticed a sixfirhy 85 | Abyss:1 | Mangled by a sixfirhy Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 88.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 88.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: