Dungeon Crawl Stone Soup version 0.21-a0-2-ge494091 (webtiles) character file. 0 glosham the Skirmisher (level 1, -8/20 HPs) Began as a Gnoll Abyssal Knight on May 22, 2017. Was a Follower of Lugonu. Killed from afar by a lich (25 damage) ... with a bolt of acid ... on level 2 of the Abyss. The game lasted 00:02:00 (121 turns). glosham the Skirmisher (Gnoll Abyssal Knight) Turns: 121, Time: 00:02:00 Health: -8/20 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Lugonu [*.....] Gold: 20 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: short attention span, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 20 gold pieces. Inventory: Missiles c - 19 bolts Armour a - a +0 leather armour (worn) Scrolls d - a scroll of blinking {unknown} Comestibles b - a bread ration Skills: - Level 4.8 Fighting - Level 3.2 Armour - Level 1.7 Dodging * Level 0.0 Stealth - Level 3.2 Unarmed Combat - Level 3.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found a gateway leading out of the Abyss. You see here 19 bolts. c - 19 bolts You see here a scroll labeled ONAUTOAVACUQ. d - a scroll labeled ONAUTOAVACUQ Found 11 gold pieces. Found a gateway leading deeper into the Abyss. You see here 11 gold pieces. You now have 11 gold pieces. Unknown command. A small abomination comes into view. A large abomination comes into view. The small abomination hits you. Found a gateway leading deeper into the Abyss. The small abomination closely misses you. Found a runed brass amulet. There is a gateway leading deeper into the Abyss here. The small abomination hits you. You plunge deeper into the Abyss. Found 9 gold pieces. Found a scroll labeled LAWNOP PEIGI. There is an empty arch of ancient stone here. You see here 9 gold pieces. You now have 20 gold pieces (gained 9). You see here a scroll labeled LAWNOP PEIGI. e - a scroll labeled LAWNOP PEIGI As you read the scroll labeled LAWNOP PEIGI, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. Found a gateway leading out of the Abyss. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. There is a gateway leading deeper into the Abyss here. A large abomination comes into view. A quasit comes into view. Found a scroll labeled DIWARAJEITA. A lich comes into view. The lich casts a spell at you. The bolt of acid hits you! Ouch! That really hurt! You die... ## #. #.# # # ∆ . . .# #. #. ..L.# ? ∆ #.#. .#.# #. #..##... .. ..#.#### #. #####.##..### #. #.#.@##......# #..#...#.># ##..# #...##.#..###### #..#.......#.# ...##..##.#.#### #.....## #.## ∆ ...##...## #...#......# ###.##.... # You could see a lich. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 3/3 51 | Abyss:1 | Noticed a small abomination 56 | Abyss:1 | Noticed a large abomination 114 | Abyss:2 | Noticed a large abomination 118 | Abyss:2 | Noticed a quasit 121 | Abyss:2 | Noticed a lich 121 | Abyss:2 | Killed from afar by a lich Vault maps used: Action || total -------------------------++------- Use: Scroll || 1 Dodge: Dodged || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 62.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 62.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: