Dungeon Crawl Stone Soup version 0.21-a0-2-ge494091 (webtiles) character file. 0 glosham the Skirmisher (level 1, 0/20 HPs) Began as a Gnoll Abyssal Knight on May 22, 2017. Was a Follower of Lugonu. Killed by divine providence ... invoked by a smoke demon (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:57 (48 turns). glosham the Skirmisher (Gnoll Abyssal Knight) Turns: 48, Time: 00:00:58 Health: 0/20 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: short attention span, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Armour a - a +0 leather armour (worn) Comestibles b - a bread ration Skills: - Level 4.8 Fighting - Level 3.2 Armour - Level 1.7 Dodging * Level 0.0 Stealth - Level 3.2 Unarmed Combat - Level 3.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, glosham the Gnoll Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Unknown command. A smoke demon comes into view. The smoke demon roars! Found a scroll labeled UGROLAU DOCK. You see here a scroll labeled UGROLAU DOCK. c - a scroll labeled UGROLAU DOCK As you read the scroll labeled UGROLAU DOCK, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The smoke demon gestures at you. Something smites you! Ouch! That really hurt! A neqoxec comes into view. The smoke demon gestures at you. Something smites you! You die... ..≈# ≈≈≈≈ ##.≈##≈≈≈≈ ##...#≈≈≈≈≈ ##.....≈.≈ ≈≈## #........ ≈≈ ≈≈ ......# ≈≈≈≈≈≈ #...# ≈≈≈ ≈. #@#####≈≈ ≈≈≈.#. #..##..# ....... #.##..##..##.....# #..........#...# #.....3....# .## . ..##..##..###...###.. #.. #..##..##.....#... ## ............... ... ...3........... #... You could see a smoke demon. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Gnoll Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 3/3 25 | Abyss:1 | Noticed a smoke demon 45 | Abyss:1 | Noticed a neqoxec 48 | Abyss:1 | Killed from afar by a smoke demon Vault maps used: Action || total -------------------------++------- Use: Scroll || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 50.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 50.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: