Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 4 glosham the Skirmisher (level 1, 0/22 HPs) Began as an Ogre Arcane Marksman on Apr 9, 2017. Slain by a rat (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:02:05 (110 turns). glosham the Skirmisher (Ogre Arcane Marksman) Turns: 110, Time: 00:02:05 HP 0/22 AC 3 Str 15 XL: 1 Next: 70% MP 0/2 EV 10 Int 12 God: Gold 0 SH 0 Dex 9 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . a - +0 club rCold . . . Clarity . g - +0 robe rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . (no cloak) SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0 club (weapon) Missiles b - 4 large rocks (quivered) c - 2 throwing nets Armour g - a +0 robe (worn) Comestibles f - a meat ration Potions e - a potion of beneficial mutation {unknown} Books d - a book of Debilitation Spells Type Level *Corona Hexes 1 Slow Hexes 2 Inner Flame Hexes/Fire 3 Enslavement Hexes 4 Cause Fear Hexes 4 Leda's Liquefaction Hexes/Earth 4 Skills: - Level 2.3 Fighting * Level 0.0 Maces & Flails - Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History You kill the goblin! You hear a splash. x2 You enter the shallow water. Moving in this stuff is going to be slow. b - 3 large rocks You see here a club. g - a club Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) g - a club Adjust to which letter? (? for menu, Esc to quit) a - a club; g - a +0 robe (worn) a - a +0 club (weapon) There is an open door here. b - 4 large rocks (gained 1) You see here a giant gecko corpse. A rat comes into view. Found two items. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat The rat struggles to resist. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat The rat is outlined in light. You hit the rat. The rat is heavily wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat but do no damage. The rat is heavily wounded. The rat bites you. You die... ### ... .. ... .#$###.# ........ #.###.# # # #.#.#?#.#.#.# ...#.###r#...# ##......@...# ...#.###.#.## ............# #.#.....#### #.#+#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# You could see a rat. Vanquished Creatures A giant gecko (D:1) 2 goblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 62 | D:1 | Reached skill level 2 in Fighting 110 | D:1 | Slain by a rat Action || total -------------------------++------- Melee: Unarmed || 8 Club || 2 Throw: Large rock || 4 Cast: Corona || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 108.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 108.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: tarquinn_simple_flora_water_c, minmay_surrounded