Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 108 glosham the Skirmisher (level 4, -2/52 HPs) Began as an Ogre Arcane Marksman on Apr 8, 2017. Slain by an iguana (9 damage) ... on Level 4 of the Dungeon. The game lasted 00:16:53 (998 turns). glosham the Skirmisher (Ogre Arcane Marksman) Turns: 998, Time: 00:16:53 HP -2/52 AC 4 Str 16 XL: 4 Next: 87% MP 1/2 EV 10 Int 12 God: Gold 60 SH 0 Dex 10 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +2 hand axe (antimagic) rCold . . . Clarity . X - +0 robe {Archmagi} rNeg . . . rCorr . (shield restricted) rPois . rRot . (helmet restricted) rElec . Spirit . Y - +0 cloak SustAb . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) Gourm . (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 60 gold pieces. Inventory: Hand weapons a - a +2 antimagic hand axe (weapon) e - a +0 mace j - a +3 cutlass Missiles b - 4 large rocks c - 2 throwing nets i - a stone (quivered) Armour X - a +0 robe of the Archmagi (worn) Y - a +0 cloak (worn) Comestibles f - 3 meat rations g - a bread ration Jewellery k - an uncursed ring of magical power {unknown} Potions h - a potion of cure mutation {!q} Books d - a book of Debilitation Spells Type Level *Corona Hexes 1 Slow Hexes 2 Inner Flame Hexes/Fire 3 Enslavement Hexes 4 Cause Fear Hexes 4 Leda's Liquefaction Hexes/Earth 4 Skills: * Level 6.0 Fighting - Level 2.1 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History You throw a stone. The stone barely misses the iguana. Throwing (i - inventory. (,) - cycle): i - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana You throw a stone. The stone hits the iguana. The iguana is lightly wounded. Throwing (i - inventory. (,) - cycle): i - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) You throw a stone. The stone barely misses the iguana. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded) You feel a surge of power! You miscast Corona. You are very lightly contaminated with residual magic. You hit the iguana. The iguana is heavily wounded. The iguana bites you. You hit the iguana. The iguana is severely wounded. The iguana barely misses you. The iguana bites you! You hit the iguana. The iguana is severely wounded. The iguana bites you! * * * LOW HITPOINT WARNING * * * You closely miss the iguana. The iguana is severely wounded. The iguana bites you. * * * LOW HITPOINT WARNING * * * You closely miss the iguana. The iguana is severely wounded. The iguana bites you. * * * LOW HITPOINT WARNING * * * You hit the iguana but do no damage. The iguana is severely wounded. The iguana bites you but does no damage. The iguana bites you! You die... ......[%.....#.#.. ########<#####.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# ##### #.# #.#.#....... ########.# #.#@l.((((.. .........# #........... ########.# ###.####### ### ### You could see an iguana. Vanquished Creatures An orc wizard (D:4) A worker ant (D:4) 2 adders An iguana skeleton (D:4) 4 orcs (D:4) 3 bats 4 goblins 2 hobgoblins 2 jackals (D:4) A ball python (D:1) 3 giant cockroaches (D:1) 3 giant newts 4 kobolds 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | glosham, the Ogre Arcane Marksman, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 50 | D:1 | Reached skill level 2 in Fighting 79 | D:1 | Reached XP level 2. HP: 18/29 MP: 1/3 128 | D:1 | Reached skill level 3 in Fighting 330 | D:1 | Reached XP level 3. HP: 13/39 MP: 1/4 514 | D:2 | Reached skill level 4 in Fighting 675 | D:4 | Reached XP level 4. HP: 15/49 MP: 2/6 678 | D:4 | HP: 3/49 [poisoned by an adder] 681 | D:4 | Reached skill level 5 in Fighting 725 | D:4 | HP: 3/50 [orc/dagger (4)] 775 | D:4 | Found a deep blue altar of Sif Muna. 987 | D:4 | Reached skill level 6 in Fighting 998 | D:4 | Slain by an iguana Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 87 | 32 || 119 Throw: Throwing net | 2 | 2 || 4 Stone | | 13 || 13 Large rock | | 5 || 5 Cast: Corona | 2 | 1 || 3 Use: Scroll | 6 | || 6 Potion | | 1 || 1 Stab: Held in net/web | 2 | || 2 Eat: Chunk | | 1 || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.8 | 0.0 | 194.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.8 | 0.0 | 194.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 38.8 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: matt_arrival_spirals D:2: lemuel_coloured_pillars_altar, old_standard_altar, zin_scriptorium, serial_forest, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_1, infiniplex_forest_join, infiniplex_forest_end_2, infiniplex_forest_end_double, infiniplex_forest_lined_room_, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_clump_curved, vehumet_altar_wand_db D:3: serial_park_tiny_pond D:4: first_bread, lemuel_blue_sif_altar