glosham Level 1 of the Dungeon (0, 0, D:1) a cursed -2 short sword (-5, 9, D:1) a +0 dagger (-30, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 5, D:2) a +0 club (39, 8, D:2) a +0 club (19, 11, D:2) a +0 leather armour (22, 20, D:2) a cursed -3 club (31, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 24 arrows (7, 0, D:3) a +0 dagger (-11, 1, D:3) a +0 dagger (10, 1, D:3) a +0 dagger (-13, 5, D:3) a +0 giant club (-13, 16, D:3) a +0 short sword of speed (-10, 16, D:3) a +0 whip (-6, 18, D:3) a +4 dagger a +0 ring mail a +0 club (9, 18, D:3) a +0 club (-4, 19, D:3) a +0 scale mail (-13, 20, D:3) a +0 dagger (9, 21, D:3) a +0 hand axe a +0 ring mail (24, 21, D:3) a +0 whip (-21, 26, D:3) a +0 short sword (-1, 30, D:3) a +0 robe (4, 31, D:3) a +0 dagger (-17, 32, D:3) a +0 short sword (1, 33, D:3) a +0 leather armour (8, 33, D:3) a +0 war axe (23, 34, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 0, D:4) a +0 halberd (5, 1, D:4) a cursed -2 spear (8, 3, D:4) a +0 spear (-7, 17, D:4) a +0 dagger a +0 robe a +0 flail (-7, 18, D:4) a cursed -1 dagger a cursed +0 robe (1, 18, D:4) a +0 hand axe (-12, 20, D:4) a +0 animal skin (12, 22, D:4) a +0 dagger (-9, 23, D:4) a +2 dagger of draining (-15, 27, D:4) a +0 club (-16, 28, D:4) a +0 hand axe (5, 30, D:4) an uncursed ring of sustain abilities (-23, 34, D:4) a +0 short sword (18, 39, D:4) a +0 hand axe (19, 39, D:4) a +0 leather armour a +0 flail (20, 39, D:4) a +0 chain mail a +2 vampiric dagger (1, 51, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 19 sling bullets (-6, 4, D:5) 30 sling bullets (19, 10, D:5) a +0 robe (10, 14, D:5) a +0 leather armour (-7, 15, D:5) a +0 pair of gloves (-8, 16, D:5) a +2 dagger of electrocution (30, 22, D:5) a +0 ring mail (20, 23, D:5) a +0 robe a +0 scythe (20, 28, D:5) a +0 robe a +2 whip of freezing (7, 41, D:5) 25 arrows (7, 48, D:5) a +0 cutlass Level 6 of the Dungeon (0, 0, D:6) a +0 club (27, 2, D:6) 13 bolts (28, 2, D:6) a +0 hand axe (22, 4, D:6) a +0 club (10, 11, D:6) a +0 mace (41, 17, D:6) a +0 leather armour (3, 18, D:6) a +0 robe (17, 21, D:6) 17 arrows (26, 21, D:6) a cursed -2 club (38, 25, D:6) a +2 cutlass of venom (18, 28, D:6) a +0 cutlass (27, 29, D:6) a +0 cutlass (5, 34, D:6) a +0 falchion (33, 34, D:6) the cursed +2 ring mail of Creativity {+Rage rN+} It protects you from negative energy. It lets you go berserk. It has a curse placed upon it. (17, 41, D:6) 9 poisoned sling bullets (17, 42, D:6) 25 bolts (24, 43, D:6) a scroll of random uselessness (4, 44, D:6) a +0 flail a +0 falchion (12, 44, D:6) a cursed +0 robe a +0 dagger (4, 45, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 club (8, 3, D:7) a +0 animal skin (9, 3, D:7) a +0 animal skin a +0 animal skin a +0 animal skin a +0 animal skin (8, 4, D:7) a +0 animal skin (23, 13, D:7) an arrow (24, 14, D:7) an arrow (25, 17, D:7) a +0 shortbow 22 arrows (15, 18, D:7) 17 arrows a +0 shortbow (32, 21, D:7) a +0 club (15, 22, D:7) a +0 robe (32, 25, D:7) a +0 shortbow 21 arrows (34, 26, D:7) 2 arrows (17, 30, D:7) a +0 trident (53, 30, D:7) a +0 robe (70, 31, D:7) a +0 giant club (36, 34, D:7) a +0 giant club (26, 39, D:7) a +0 robe (8, 40, D:7) a +0 dagger (36, 40, D:7) a +0 short sword (53, 45, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 14 bolts (3, 4, D:8) 9 bolts (-17, 5, D:8) a +0 giant club (-1, 8, D:8) a +0 war axe (-31, 10, D:8) a +0 giant club (-19, 12, D:8) a +0 dagger (-17, 13, D:8) a +0 club (-15, 14, D:8) a +0 quarterstaff (-27, 15, D:8) a +0 robe a +0 dagger (-26, 15, D:8) a +0 robe a +0 dagger (-25, 15, D:8) a +0 robe a +0 dagger (-13, 16, D:8) an arrow (-19, 18, D:8) a +0 whip (-12, 18, D:8) a cursed -1 shortbow 12 arrows (-9, 18, D:8) an arrow (-19, 20, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (-19, 21, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 flail (-5, 23, D:8) an arrow (2, 24, D:8) 17 bolts (-25, 26, D:8) a +0 robe a +0 dagger (-19, 26, D:8) a +0 short sword (-31, 36, D:8) a +0 dagger (-50, 49, D:8) a +2 trident of flaming a +3 scale mail a +0 spear (-47, 49, D:8) a +0 halberd (-46, 49, D:8) a +0 spear a poisoned needle (-47, 52, D:8) 7 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 3, D:9) a +0 scimitar (-10, 12, D:9) a +0 ring mail a +0 mace a +0 short sword (-10, 13, D:9) a +0 trident (-2, 14, D:9) 28 arrows (-8, 20, D:9) a +0 ring mail a +0 whip (-9, 21, D:9) a +0 hand axe (4, 21, D:9) a -1 flail (-19, 26, D:9) a +0 robe a +0 dagger a +0 cutlass a +0 ring mail (-3, 28, D:9) 14 arrows of frost (-15, 31, D:9) 12 arrows (-17, 33, D:9) a +0 chain mail (-27, 37, D:9) a +0 robe (8, 38, D:9) a +0 leather armour a +0 falchion (6, 40, D:9) a +0 cutlass (-14, 42, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (-43, 12, D:10) a +0 robe a cursed +3 spear (-39, 12, D:10) a +0 robe a +0 trident (-37, 12, D:10) a +0 robe a cursed -3 long sword (-29, 12, D:10) a +3 scimitar of flaming a +0 robe (-25, 12, D:10) 11 bolts of flame (-43, 13, D:10) a +0 robe a +0 battleaxe (-7, 14, D:10) 10 exploding sling bullets (-44, 15, D:10) a +0 robe a +2 halberd of venom (-8, 31, D:10) a +0 robe (-45, 33, D:10) a +1 robe a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a cursed +0 club (-8, 5, D:11) a +0 leather armour a +0 mace (-1, 7, D:11) a +0 giant club (7, 15, D:11) a +0 flail (-1, 18, D:11) a +0 war axe (-6, 25, D:11) 16 sling bullets (21, 25, D:11) a +0 short sword a +0 ring mail (-16, 31, D:11) a +0 leather armour (-18, 32, D:11) a +2 dagger of chaos (-16, 32, D:11) a +0 halberd a +0 plate armour (-15, 32, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (-30, 5, D:12) 13 exploding sling bullets (-13, 27, D:12) a +0 robe a +0 dagger (-20, 31, D:12) a +0 plate armour Level 13 of the Dungeon [Shop] Klubemi's Weapon Shoppe the +10 falchion "Trexeico" {freeze, rElec Stlth-} (816 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It makes you less stealthy. a +5 short sword of venom (367 gold) a +2 great sword of flaming (284 gold) a +0 hand axe (36 gold) a +0 spear (36 gold) a +0 longbow (54 gold) a +0 scimitar (48 gold) the +9 glaive of Dried Tears {flame, rC+} (848 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. 26 sling bullets (156 gold) 7 curare-tipped needles (50 gold) the cursed +1 arbalest of Oddusill {speed, rF++} (480 gold) Attacks with this weapon are significantly faster. It greatly protects you from fire. It has a curse placed upon it. (0, 0, D:13) a +0 giant club (-41, 3, D:13) a brain worm corpse (rotten by now) (-50, 5, D:13) a +0 mace a +0 chain mail an orc corpse (rotten by now) (-49, 8, D:13) a +0 club (-33, 8, D:13) a +0 club a cursed +0 leather armour (-58, 11, D:13) a cursed +0 leather armour (3, 11, D:13) a +0 shortbow 11 poisoned arrows (-2, 12, D:13) a scroll of random uselessness (4, 12, D:13) a yak corpse (skeletalised by now) (-44, 13, D:13) a +0 dagger a +0 robe a +0 whip a +0 dagger a +0 robe an orc skeleton (3, 13, D:13) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (-56, 14, D:13) a +0 falchion (0, 19, D:13) 10 bolts (0, 22, D:13) a +0 robe (-18, 27, D:13) a +0 morningstar a +0 robe (-25, 28, D:13) a +0 leather armour (-17, 28, D:13) a +1 mace a +0 robe (-16, 29, D:13) a +0 spear a +0 robe (-16, 30, D:13) a +0 hand axe a +0 robe (-57, 33, D:13) 14 arrows a +0 shortbow (-56, 33, D:13) a +0 dagger a cursed +0 giant club a +0 battleaxe a +0 plate armour an arrow an orc corpse a hill giant corpse (-36, 39, D:13) an arrow (-35, 40, D:13) an arrow (-48, 42, D:13) a +0 robe (-35, 42, D:13) an arrow (-34, 44, D:13) an arrow (-30, 44, D:13) a +1 shortbow of freezing 27 arrows (-26, 44, D:13) a +0 shortbow 3 arrows (-27, 45, D:13) an arrow (-29, 46, D:13) an arrow (-16, 47, D:13) 17 gold pieces (-16, 48, D:13) 17 gold pieces (-16, 49, D:13) 17 gold pieces (-23, 52, D:13) 3 arrows (-23, 53, D:13) a +0 shortbow 24 arrows (-20, 54, D:13) a +0 shortbow (unseen) the Ecumenical Temple (36, 0, Temple) 28 poisoned needles a +0 whip of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of frost (3) a wand of magic darts (3) (8, 2, Lair:1) a +0 leather armour (6, 6, Lair:1) a +0 robe (12, 6, Lair:1) a +0 hunting sling (1, 8, Lair:1) 17 sling bullets (36, 8, Lair:1) a +0 robe (38, 16, Lair:1) a scroll of random uselessness (47, 16, Lair:1) a +0 scale mail (23, 21, Lair:1) a +2 broad axe of flaming a +2 great mace of flaming a +0 giant club of flaming (0, 22, Lair:1) a +3 scale mail of cold resistance (49, 25, Lair:1) 17 bolts of frost (-3, 26, Lair:1) 3 needles of sleeping a +0 blowgun an uncursed ring of invisibility a potion of cure mutation {!q} a potion of invisibility 3 potions of restore abilities an uncursed staff of energy {!a} a royal jelly 10 beef jerkies a fruit 4 meat rations a wand of digging (11) a wand of digging (11) a wand of digging (9) a wand of polymorph (5) a +0 large shield a +0 giant spiked club a +0 giant spiked club a box of beasts a potion of porridge a cursed -1 giant spiked club a book of the Sky a book of the Dragon a book of Debilitation (54, 26, Lair:1) a +0 dagger (27, 49, Lair:1) a plain deck of summonings